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Rust TrackerRTRC · Radar control
ATIS RTRC INFO D SRV11,718online PAX47,661playing OCC3,204with players WIPED 3H101
MODModded traffic
Callsign

FDD15452

Fiddlewood

Offline 161.129.66.157:28080 checked 7d ago

moddedcarbon
Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,452top 69%
Last wipe172d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct22 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry Fiddlewood?

These Rust Tracker lists carry Fiddlewood: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on Fiddlewood?

The game's server browser reads these tags from Fiddlewood: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams cap at 8; this is the game default; v2625 (Protocol): To join, your game must match protocol 2625; cs151078 (Build): The game build is 151078; ptrak (Networking): RakNet is the network layer — the game's standard; $rus4 (Region code): Region code for this server: us4; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

When does Fiddlewood wipe?

Fiddlewood's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 172 days 13 hours.

Server Details

Is Fiddlewood up, and how does its uptime hold?

Tracking shows Fiddlewood offline as of now, last seen 7 days 6 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 14 October 2026.

Which Rust build is Fiddlewood running?

Rust network protocol 2625 and build 151078 on Windows is what Fiddlewood runs. To join, your game must be on the same protocol; Steam handles the update.

Which location is Fiddlewood in?

Nothing on region from Fiddlewood; none is published, and its region code is us4. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 161.129.66.157:28080.

Population

Is Fiddlewood busy?

Offline: Fiddlewood, last seen 7 days 6 hours ago. Across the past seven days, 0 players on average.

What rank does Fiddlewood carry among Rust servers?

On player hours over seven days, Fiddlewood ranks #15,452, inside the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Fiddlewood?

Nothing in Fiddlewood's name states a gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Carbon plugins run on it. On: VAC, Valve's anti-cheat.

Which map is confirmed for Fiddlewood?

The map on Fiddlewood is procedural, size 4,000, seed 481981, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

Which steps join Fiddlewood?

To connect: start Rust, press F1, enter client.connect 161.129.66.157:28080 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$rus4,v2625,gmrust,cs151078,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players Slots: 50.
ts8
Group limit Teams cap at 8; this is the game default.
v2625
Protocol To join, your game must match protocol 2625.
cs151078
Build The game build is 151078.
ptrak
Networking RakNet is the network layer — the game's standard.
$rus4
Region code Region code for this server: us4.

Mods and access

^z
Modded The game is changed by plugins or settings; listed under Modded.
^y
Carbon Carbon is installed — a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.