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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Q SRV11,784online PAX66,602playing OCC3,516with players WIPED 3H198
MODModded traffic
Callsign

RST15318=

RustServer_4816

Online 160.251.255.74:28015 checked 9m ago

moddedoxide
Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,318top 69%
Last wipe54d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

AveragePeak
0123413:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

Server performance

02040608013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 118 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 184/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 93 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 71/700
  5. 05MOD
    Callsign RST016EU · groups of 12+ · weekly · 88 on average RustSpain.com | EU Main
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show RustServer_4816?

Modded servers, tracked live — the Rust Tracker lists that include RustServer_4816. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags mean that RustServer_4816 is listed under?

The game's server browser reads these tags from RustServer_4816: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs162929 (Build): The game build is 162929; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

Which wipe times are confirmed for RustServer_4816?

RustServer_4816's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 54 days 18 hours.

Server Details

What is the uptime on RustServer_4816, and is it online?

Right now RustServer_4816 is online. By its own uptime figure, the last restart was roughly 4 days 12 hours ago. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. The first sighting by Rust Tracker was 13 September 2026.

What Rust version is RustServer_4816 on?

Rust network protocol 2633 and build 162929 on Linux is what RustServer_4816 runs. The same protocol is required to join, and Steam updates it for you.

What is performance like on RustServer_4816?

Server fps held an average of 60 across the last 48 hours, never below 47. Maximum entities carried: 141,673, from buildings and deployables to everything else. Peak memory use: 4,075 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Which location is RustServer_4816 in?

Nothing on region from RustServer_4816; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 160.251.255.74:28015.

Player Count

What is the player count on RustServer_4816?

RustServer_4816 is at 0 players, capacity 50. Across the past seven days, 0 players on average.

How does RustServer_4816 compare in the rankings?

Seven-day player hours put RustServer_4816 at #15,318, within the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on RustServer_4816?

No gather rate appears in RustServer_4816's name. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.

Which map is loaded on RustServer_4816?

Generated by the game from seed 28014, the procedural map on RustServer_4816 measures 5,000. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

Which steps join RustServer_4816?

Open the console in Rust with F1 after starting the game, then type client.connect 160.251.255.74:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players Slots: 50.
ts8
Group limit Teams cap at 8; this is the game default.
v2633
Protocol To join, your game must match protocol 2633.
cs162929
Build The game build is 162929.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.