NNN6615=
Ninniku_Server
Online 160.251.236.248:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:17 UTC FW27d ago | 1 | – | running | 0 |
| Thu 1 Oct, 00:25 UTC28d ago | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 166/500
-
02MODPlayers 123/100
-
03MODPlayers 185/225
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04MODPlayers 81/700
-
05MODPlayers 258/700
-
06MODPlayers 349/350
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry Ninniku_Server?
On Rust Tracker, Ninniku_Server sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Ninniku_Server?
The game's server browser reads these tags from Ninniku_Server: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs167781 (Build): Build: 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
What happens on Ninniku_Server on wipe day?
At their busiest, recent wipes averaged 1 players. 5 hours after the latest wipe, the crowd peaked.
Which wipe times are confirmed for Ninniku_Server?
The record holds too few of Ninniku_Server's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 27 days 19 hours.
Location and Status
What is the uptime on Ninniku_Server, and is it online?
Right now Ninniku_Server is online. About 17 hours ago it restarted last, based on reported uptime. 99% uptime over the last 7 full days, with 167 of 168 hours up. The first sighting by Rust Tracker was 30 September 2026.
Which Rust build is Ninniku_Server running?
Rust network protocol 2635 and build 167781 is the build on Ninniku_Server; the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.
Is Ninniku_Server holding performance?
Server fps held an average of 68 across the last 48 hours, never below 31. Buildings, deployables and the rest of the world took it to a maximum of 104,837 entities. Memory peaked at 4,027 MB. A climbing entity count and low fps are what register as lag for players.
What location is Ninniku_Server hosted in?
No region is published by Ninniku_Server. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 160.251.236.248:28015.
Population
What is the player count on Ninniku_Server?
Slots 10; players on board 1: that is Ninniku_Server now. Seven-day average 0 players; peak 1. Busiest window in 48 hours: 20:00 UTC, 1 players on average.
Where does Ninniku_Server sit in the server rankings?
Top 30% of all ranked servers, and #6,615 on seven-day player hours: Ninniku_Server.
Settings
Which settings and rules are confirmed on Ninniku_Server?
Nothing in Ninniku_Server's name states a gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. VAC is on, Valve's anti-cheat.
Which map is confirmed for Ninniku_Server?
A procedural map of size 4,250 runs on Ninniku_Server, generated by the game from seed 818666203. Look at it on RustMaps from this page: equal size and seed return the same map.
How to Join
Which steps join Ninniku_Server?
Open the console in Rust with F1 after starting the game, then type client.connect 160.251.236.248:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.