RST15344=
RustServer_18222
Online 160.251.232.132:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 171/500
-
02MODPlayers 133/100
-
03MODPlayers 183/225
-
04MODPlayers 81/700
-
05MODPlayers 351/350
-
06MODPlayers 249/700
Quick answers
From the figures on this page.
Tags
Where does RustServer_18222 appear in Rust Tracker lists and filters?
Modded servers, tracked live — the Rust Tracker lists that include RustServer_18222. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags does RustServer_18222 carry, and what do they mean?
These tags are published by RustServer_18222 for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2621 (Protocol): Your game must be on protocol 2621 to connect; cs143062 (Build): Build: 143062; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
Which wipe times are confirmed for RustServer_18222?
The record holds too few of RustServer_18222's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 246 days 3 hours since this world was made.
Server Details
Is RustServer_18222 up, and how does its uptime hold?
Tracking shows RustServer_18222 online as of now. The uptime it reports puts the last restart about 4 days 16 hours ago. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. First contact for Rust Tracker: 13 September 2026.
What Rust version is RustServer_18222 on?
Rust network protocol 2621 and build 143062 is the build on RustServer_18222; the platform is Linux. The same protocol is required to join, and Steam updates it for you.
What is performance like on RustServer_18222?
Server fps held an average of 82 across the last 48 hours, never below 60. Peak entity count: 231,550, covering buildings, deployables and all else in the world. It drew as much as 5,728 MB of memory. A climbing entity count and low fps are what register as lag for players.
Which location is RustServer_18222 in?
Region: none published by RustServer_18222. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 160.251.232.132:28015.
Player Count
Is RustServer_18222 busy?
Slots 50; players on board 0: that is RustServer_18222 now. The last seven days put it at 0 players on average.
How does RustServer_18222 compare in the rankings?
On player hours over seven days, RustServer_18222 ranks #15,344, inside the top 69% of all ranked servers.
Settings
Which settings and rules are confirmed on RustServer_18222?
No gather rate appears in RustServer_18222's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.
Which map is loaded on RustServer_18222?
Generated by the game from seed 9642432, the procedural map on RustServer_18222 measures 5,000. Look at it on RustMaps from this page: equal size and seed return the same map.
How to Join
Which steps join RustServer_18222?
Open the console in Rust with F1 after starting the game, then type client.connect 160.251.232.132:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2621,gmrust,cs143062,ts8,^o^z
Game
gmrust
mp50
ts8
v2621
cs143062
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.