RST15338
RustServer_670
Offline 160.251.213.151:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 100/500
-
02MODPlayers 129/100
-
03MODPlayers 125/225
-
04MODPlayers 46/700
-
05MODPlayers 4/200
-
06MODPlayers 19/1000
Quick answers
From the figures on this page.
Tags
Where does RustServer_670 appear in Rust Tracker lists and filters?
These Rust Tracker lists carry RustServer_670: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on RustServer_670?
These tags are published by RustServer_670 for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): Build: 166652; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
Which wipe times are confirmed for RustServer_670?
Too few wipes on record for RustServer_670 to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 25 days 21 hours since this world was made.
Location and Status
How reliable is RustServer_670, and is it online now?
Tracking shows RustServer_670 offline as of now, last seen 3 days 21 hours ago. 83 of 168 hours up over the last 7 full days: 49% uptime. Rust Tracker logged it first on 3 October 2026.
What Rust version is RustServer_670 on?
Confirmed for RustServer_670: Rust network protocol 2634 and build 166652, Linux. Steam updates it for you; your game must share the protocol to join.
What location is RustServer_670 hosted in?
Nothing on region from RustServer_670; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 160.251.213.151:28015.
Population
How many players are on RustServer_670 right now?
Offline: RustServer_670, last seen 3 days 21 hours ago. Seven-day average for this server: 0 players.
Where does RustServer_670 sit in the server rankings?
On player hours over seven days, RustServer_670 ranks #15,338, inside the top 69% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on RustServer_670?
The name of RustServer_670 carries no gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.
Which map is loaded on RustServer_670?
Generated by the game from seed 30230, the procedural map on RustServer_670 measures 3,000. Same size, same seed, same map. RustMaps shows it, linked from this page.
How to Join
What is the way to join RustServer_670?
Open the console in Rust with F1 after starting the game, then type client.connect 160.251.213.151:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp50
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.