TST15341
TestServer
Offline 160.251.212.33:28015 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 04:23 UTC34d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 162/500
-
02MODPlayers 128/100
-
03MODPlayers 191/225
-
04MODPlayers 96/700
-
05MODPlayers 234/700
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06MODPlayers 349/350
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry TestServer?
These Rust Tracker lists carry TestServer: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags does TestServer carry, and what do they mean?
The game's server browser reads these tags from TestServer: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs162929 (Build): The game build is 162929; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
What happens on TestServer on wipe day?
The average peak across recent wipes: 1 players. The peak on the latest wipe came 1 hours after it.
When does TestServer wipe?
The record holds too few of TestServer's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 34 days 11 hours since this world was made.
Location and Status
Is TestServer up, and how does its uptime hold?
Offline: TestServer confirmed offline, last seen 7 days 10 hours ago. 4% uptime over the last 7 full days, with 7 of 168 hours up. The first sighting by Rust Tracker was 13 September 2026.
Which Rust version is confirmed on TestServer?
Confirmed for TestServer: Rust network protocol 2633 and build 162929, Linux. The same protocol is required to join, and Steam updates it for you.
Which location is TestServer in?
Region: none published by TestServer. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 160.251.212.33:28015.
Population
What is the player count on TestServer?
Offline: TestServer, last seen 7 days 10 hours ago. Seven-day average for this server: 0 players.
What rank does TestServer carry among Rust servers?
On player hours over seven days, TestServer ranks #15,341, inside the top 69% of all ranked servers.
Settings
Which settings and rules are confirmed on TestServer?
Nothing in TestServer's name states a gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.
Which map is loaded on TestServer?
Generated by the game from seed 15111, the procedural map on TestServer measures 3,000. Same size, same seed, same map. RustMaps shows it, linked from this page. Read the name of its map: Custom Map.
Connect
What is the way to join TestServer?
Open the console in Rust with F1 after starting the game, then type client.connect 160.251.212.33:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z
Game
gmrust
mp50
ts8
v2633
cs162929
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.