TJA15270=
TJA4
Online 160.251.209.247:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 20/500
-
02MODPlayers 125/100
-
03MODPlayers 47/225
-
04MODPlayers 8/700
-
05MODPlayers 31/700
-
06MODPlayers 52/200
Quick answers
From the figures on this page.
Tags
Where does TJA4 appear in Rust Tracker lists and filters?
Modded servers, tracked live — the Rust Tracker lists that include TJA4. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on TJA4?
The game's server browser reads these tags from TJA4: gmrust (Game mode): Standard survival mode for Rust; mp150 (Max players): 150 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2627 (Protocol): Your game must be on protocol 2627 to connect; cs153611 (Build): The game build is 153611; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
Which wipe times are confirmed for TJA4?
The record holds too few of TJA4's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 147 days 2 hours since this world was made.
Server Details
How reliable is TJA4, and is it online now?
Right now TJA4 is online. About 6 days 5 hours ago it restarted last, based on reported uptime. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. First contact for Rust Tracker: 13 September 2026.
What Rust version is TJA4 on?
Rust network protocol 2627 and build 153611 on Linux is what TJA4 runs. To join, your game must be on the same protocol; Steam handles the update.
Is TJA4 holding performance?
Average server fps over the last 48 hours: 83, with a low of 66. Peak entity count: 101,897, covering buildings, deployables and all else in the world. Peak memory use: 6,347 MB. Players feel lag when fps drops and the entity count climbs.
Where does TJA4 sit?
Region: none published by TJA4. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 160.251.209.247:28015.
Player Count
How many players are on TJA4 right now?
Tracking TJA4: 0 of 150 slots filled. Across the past seven days, 0 players on average.
How does TJA4 compare in the rankings?
Seven-day player hours put TJA4 at #15,270, within the top 69% of all ranked servers.
Settings
Which settings and rules are confirmed on TJA4?
The name of TJA4 carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. On: VAC, Valve's anti-cheat.
Which map is confirmed for TJA4?
A procedural map of size 4,000 runs on TJA4, generated by the game from seed 10801. Same size, same seed, same map. RustMaps shows it, linked from this page. Its map goes by the name Custom Map.
How to Join
How do you get onto TJA4?
To connect: start Rust, press F1, enter client.connect 160.251.209.247:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp150,ptrak,$r?,v2627,gmrust,cs153611,ts8,^o^z
Game
gmrust
mp150
ts8
v2627
cs153611
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.