RST4361=
RustServer_15282
Online 160.251.208.162:28015 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 109/500
-
02MODPlayers 125/100
-
03MODPlayers 176/225
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04MODPlayers 70/700
-
05MODPlayers 211/700
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06MODPlayers 347/350
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry RustServer_15282?
Modded servers, tracked live — the Rust Tracker lists that include RustServer_15282. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags mean that RustServer_15282 is listed under?
These tags are published by RustServer_15282 for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
When does RustServer_15282 wipe?
The record holds too few of RustServer_15282's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 24 days 4 hours.
Server Details
Is RustServer_15282 up, and how does its uptime hold?
RustServer_15282 is up and online at this moment. By its own uptime figure, the last restart was roughly 5 days 19 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. Rust Tracker logged it first on 5 October 2026.
Which Rust build is RustServer_15282 running?
Rust network protocol 2635 and build 168909 on Linux is what RustServer_15282 runs. To join, your game must be on the same protocol; Steam handles the update.
What is performance like on RustServer_15282?
Server fps held an average of 101 across the last 48 hours, never below 75. Buildings, deployables and the rest of the world took it to a maximum of 55,718 entities. Peak memory use: 2,714 MB. Lag, as players experience it, comes from low fps and a rising entity count.
Which location is RustServer_15282 in?
Region: none published by RustServer_15282. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 160.251.208.162:28015.
Player Count
What is the player count on RustServer_15282?
RustServer_15282 is at 0 players, capacity 50. Over seven days: average 0, peak 4 players. Peak traffic in the last 48 hours came at 11:00 UTC, averaging 4 players.
What rank does RustServer_15282 carry among Rust servers?
On player hours over seven days, RustServer_15282 ranks #4,361, inside the top 20% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on RustServer_15282?
The name of RustServer_15282 carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. On: VAC, Valve's anti-cheat.
What map is RustServer_15282 on?
A procedural map of size 3,000 runs on RustServer_15282, generated by the game from seed 9715. Size and seed match, so the map is the same: view it on RustMaps from this page.
Connect
What is the way to join RustServer_15282?
To connect: start Rust, press F1, enter client.connect 160.251.208.162:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.