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Rust TrackerRTRC · Radar control
ATIS RTRC INFO U SRV11,904online PAX102,408playing OCC3,941with players WIPED 3H403
MODModded traffic
Callsign

RST15249

RustServer_9407

Offline 160.251.199.251:28015 checked 15d ago

moddedoxide
Clearance · join
Players now 0/ 3 0% full
7-day average0peak –
Rank#15,249top 70%
Last wipe26d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct9 Oct15 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1.5

The first 48 hours of its last wipes

Sat 3 OctSat 26 SepSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 12:02 UTC26d ago 1 – running 0
Sat 26 Sep, 08:07 UTC33d ago 1 halved by day 1 7.2 days 0
Sun 20 Sep, 23:25 UTC38d ago 1 halved by day 2 5.4 days 0
Sun 20 Sep, 02:48 UTC39d ago 1 – 0.9 days 1
Sat 19 Sep, 18:36 UTC39d ago 1 – 0.3 days 0
Fri 18 Sep, 09:38 UTC41d ago 1 – 1.4 days 0
Fri 18 Sep, 02:04 UTC41d ago 1 – 0.3 days 0
Tue 15 Sep, 08:04 UTC44d ago 1 halved by day 1 2.8 days 0
Mon 14 Sep, 10:32 UTC45d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show RustServer_9407?

On Rust Tracker, RustServer_9407 sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags mean that RustServer_9407 is listed under?

These tags are published by RustServer_9407 for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp3 (Max players): Capacity: 3 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): This server runs game build 166652; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What happens on RustServer_9407 on wipe day?

Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 1 hours after it. Half the peak was held until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 1.5.

On what schedule does RustServer_9407 wipe?

No next wipe to predict for RustServer_9407, which wipes at irregular times. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 26 days 4 hours.

Location and Status

How reliable is RustServer_9407, and is it online now?

Offline now, RustServer_9407 was last seen 15 days 1 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 13 September 2026.

What Rust version is RustServer_9407 on?

Rust network protocol 2634 and build 166652 on Linux is what RustServer_9407 runs. To join, your game must be on the same protocol; Steam handles the update.

Where does RustServer_9407 sit?

Region: none published by RustServer_9407. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 160.251.199.251:28015.

Population

What is the player count on RustServer_9407?

Offline: RustServer_9407, last seen 15 days 1 hours ago.

How does RustServer_9407 compare in the rankings?

Top 70% of all ranked servers, and #15,249 on seven-day player hours: RustServer_9407.

Map and Rules

Which settings and rules are confirmed on RustServer_9407?

No gather rate appears in RustServer_9407's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

Which map is confirmed for RustServer_9407?

Generated by the game from seed 76376355, the procedural map on RustServer_9407 measures 3,500. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

Which steps join RustServer_9407?

Open the console in Rust with F1 after starting the game, then type client.connect 160.251.199.251:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp3,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp3
Max players Capacity: 3 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs166652
Build This server runs game build 166652.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.