RST15249
RustServer_9407
Offline 160.251.199.251:28015 checked 15d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 12:02 UTC26d ago | 1 | – | running | 0 |
| Sat 26 Sep, 08:07 UTC33d ago | 1 | halved by day 1 | 7.2 days | 0 |
| Sun 20 Sep, 23:25 UTC38d ago | 1 | halved by day 2 | 5.4 days | 0 |
| Sun 20 Sep, 02:48 UTC39d ago | 1 | – | 0.9 days | 1 |
| Sat 19 Sep, 18:36 UTC39d ago | 1 | – | 0.3 days | 0 |
| Fri 18 Sep, 09:38 UTC41d ago | 1 | – | 1.4 days | 0 |
| Fri 18 Sep, 02:04 UTC41d ago | 1 | – | 0.3 days | 0 |
| Tue 15 Sep, 08:04 UTC44d ago | 1 | halved by day 1 | 2.8 days | 0 |
| Mon 14 Sep, 10:32 UTC45d ago | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 153/500
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02MODPlayers 126/100
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03MODPlayers 194/225
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04MODPlayers 97/700
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05MODPlayers 221/700
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06MODPlayers 348/350
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show RustServer_9407?
On Rust Tracker, RustServer_9407 sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags mean that RustServer_9407 is listed under?
These tags are published by RustServer_9407 for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp3 (Max players): Capacity: 3 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): This server runs game build 166652; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
What happens on RustServer_9407 on wipe day?
Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 1 hours after it. Half the peak was held until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 1.5.
On what schedule does RustServer_9407 wipe?
No next wipe to predict for RustServer_9407, which wipes at irregular times. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 26 days 4 hours.
Location and Status
How reliable is RustServer_9407, and is it online now?
Offline now, RustServer_9407 was last seen 15 days 1 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 13 September 2026.
What Rust version is RustServer_9407 on?
Rust network protocol 2634 and build 166652 on Linux is what RustServer_9407 runs. To join, your game must be on the same protocol; Steam handles the update.
Where does RustServer_9407 sit?
Region: none published by RustServer_9407. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 160.251.199.251:28015.
Population
What is the player count on RustServer_9407?
Offline: RustServer_9407, last seen 15 days 1 hours ago.
How does RustServer_9407 compare in the rankings?
Top 70% of all ranked servers, and #15,249 on seven-day player hours: RustServer_9407.
Map and Rules
Which settings and rules are confirmed on RustServer_9407?
No gather rate appears in RustServer_9407's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.
Which map is confirmed for RustServer_9407?
Generated by the game from seed 76376355, the procedural map on RustServer_9407 measures 3,500. Same size, same seed, same map. RustMaps shows it, linked from this page.
Connect
Which steps join RustServer_9407?
Open the console in Rust with F1 after starting the game, then type client.connect 160.251.199.251:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp3,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp3
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.