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Rust TrackerRTRC · Radar control
ATIS RTRC INFO S SRV11,676online PAX50,302playing OCC3,170with players WIPED 3H121
MODModded traffic
Callsign

RST15335=

RustServer_21174

Online 160.251.181.38:28015 checked 10m ago

moddedoxide
Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,335top 69%
Last wipe81d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

AveragePeak
0123410:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Server performance

010020030040010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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    Players 186/225
  4. 04MOD
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    Players 57/700
  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does RustServer_21174 appear in Rust Tracker lists and filters?

These Rust Tracker lists carry RustServer_21174: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on RustServer_21174?

The game's server browser reads these tags from RustServer_21174: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2632 (Protocol): Your game must be on protocol 2632 to connect; cs160556 (Build): Build: 160556; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

When does RustServer_21174 wipe?

Too few wipes on record for RustServer_21174 to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 81 days since this world was made.

Server Details

Is RustServer_21174 up, and how does its uptime hold?

Right now RustServer_21174 is online. By its own uptime figure, the last restart was roughly 5 days 10 hours ago. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. First contact for Rust Tracker: 13 September 2026.

Which Rust version is confirmed on RustServer_21174?

Rust network protocol 2632 and build 160556 on Linux is what RustServer_21174 runs. The same protocol is required to join, and Steam updates it for you.

How smoothly does RustServer_21174 run?

For the last 48 hours it averaged 189 server fps; the floor was 155. Maximum entities carried: 85,890, from buildings and deployables to everything else. It drew as much as 4,256 MB of memory. A climbing entity count and low fps are what register as lag for players.

Which location is RustServer_21174 in?

Nothing on region from RustServer_21174; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 160.251.181.38:28015.

Player Count

What is the player count on RustServer_21174?

RustServer_21174 is at 0 players, capacity 50. Seven-day average for this server: 0 players.

Where does RustServer_21174 sit in the server rankings?

Top 69% of all ranked servers, and #15,335 on seven-day player hours: RustServer_21174.

Settings

Which settings and rules are confirmed on RustServer_21174?

The name of RustServer_21174 carries no gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

What map is RustServer_21174 on?

The map on RustServer_21174 is procedural, size 3,000, seed 1565, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

How do you get onto RustServer_21174?

To connect: start Rust, press F1, enter client.connect 160.251.181.38:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2632,gmrust,cs160556,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players 50 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2632
Protocol Your game must be on protocol 2632 to connect.
cs160556
Build Build: 160556.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.