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Rust TrackerRTRC · Radar control
ATIS RTRC INFO C SRV11,829online PAX86,322playing OCC3,682with players WIPED 3H405
MODModded traffic
Callsign

RST15268=

RustServer_10390

Online 160.251.179.101:28015 checked 10m ago

moddedoxide
Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,268top 68%
Last wipe119d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

01020304022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 55/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
    Players 134/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 119 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 94/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 96 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 33/700
  5. 05MOD
    Callsign RUS029EU · groups of 16+ · monthly · 92 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
    Players 105/700
  6. 06MOD
    Callsign RST016EU · groups of 12+ · weekly · 85 on average RustSpain.com | EU Main
    Players 339/350
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry RustServer_10390?

Modded servers, tracked live — the Rust Tracker lists that include RustServer_10390. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags does RustServer_10390 carry, and what do they mean?

These tags are published by RustServer_10390 for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team limit is 8, the game default; v2631 (Protocol): Your game must be on protocol 2631 to connect; cs156583 (Build): This server runs game build 156583; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

When does RustServer_10390 wipe?

The record holds too few of RustServer_10390's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 119 days 1 hours since this world was made.

Location and Status

How reliable is RustServer_10390, and is it online now?

RustServer_10390 is up and online at this moment. By its own uptime figure, the last restart was roughly 5 days 22 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. Rust Tracker logged it first on 13 September 2026.

Which Rust build is RustServer_10390 running?

Confirmed for RustServer_10390: Rust network protocol 2631 and build 156583, Linux. Steam updates it for you; your game must share the protocol to join.

How smoothly does RustServer_10390 run?

Server fps held an average of 23 across the last 48 hours, never below 14. Maximum entities carried: 198,911, from buildings and deployables to everything else. It drew as much as 5,045 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

What location is RustServer_10390 hosted in?

Region: none published by RustServer_10390. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 160.251.179.101:28015.

Population

Is RustServer_10390 busy?

RustServer_10390 is at 0 players, capacity 50. Seven-day average for this server: 0 players.

What rank does RustServer_10390 carry among Rust servers?

Top 68% of all ranked servers, and #15,268 on seven-day player hours: RustServer_10390.

Map and Rules

Which settings and rules are confirmed on RustServer_10390?

Nothing in RustServer_10390's name states a gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

What map is RustServer_10390 on?

Generated by the game from seed 1135103937, the procedural map on RustServer_10390 measures 6,000. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

How do you get onto RustServer_10390?

Open the console in Rust with F1 after starting the game, then type client.connect 160.251.179.101:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2631,gmrust,cs156583,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Team limit is 8, the game default.
v2631
Protocol Your game must be on protocol 2631 to connect.
cs156583
Build This server runs game build 156583.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.