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Rust TrackerRTRC · Radar control
ATIS RTRC INFO R SRV11,879online PAX98,401playing OCC3,904with players WIPED 3H400
MODModded traffic
Callsign

RST5615=

RustServer_21050

Online 160.251.173.186:28015 checked 10m ago

moddedoxide
Clearance · join
Players now 0/ 50 0% full
7-day average0peak 3
Rank#5,615top 25%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
00.250.50.75117:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

025507510017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct15 Oct22 Oct29 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap7 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Fri 2 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 41 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 15:12 UTC27d ago 3 – running 0
Fri 25 Sep, 16:05 UTC34d ago 1 halved by day 1 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 154/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
    Players 131/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 118 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 183/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 94 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 98/700
  5. 05MOD
    Callsign RUS029EU · groups of 16+ · monthly · 87 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
    Players 239/700
  6. 06MOD
    Callsign RST016EU · groups of 12+ · weekly · 84 on average RustSpain.com | EU Main
    Players 348/350
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does RustServer_21050 appear in Rust Tracker lists and filters?

On Rust Tracker, RustServer_21050 sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags does RustServer_21050 carry, and what do they mean?

Listed for the server browser to read, RustServer_21050 publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What happens on RustServer_21050 on wipe day?

At their busiest, recent wipes averaged 2 players. 41 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. By day 1 the crowd dropped below half where it did not hold.

On what schedule does RustServer_21050 wipe?

RustServer_21050's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 27 days 1 hours.

Location and Status

What is the uptime on RustServer_21050, and is it online?

Tracking shows RustServer_21050 online as of now. By its own uptime figure, the last restart was roughly 5 days 17 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. First contact for Rust Tracker: 24 September 2026.

Which Rust version is confirmed on RustServer_21050?

Rust network protocol 2635 and build 168909 is the build on RustServer_21050; the platform is Linux. The same protocol is required to join, and Steam updates it for you.

Is RustServer_21050 holding performance?

Server fps held an average of 72 across the last 48 hours, never below 48. Peak entity count: 71,458, covering buildings, deployables and all else in the world. Peak memory use: 4,161 MB. Players feel lag when fps drops and the entity count climbs.

What location is RustServer_21050 hosted in?

Region: none published by RustServer_21050. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 160.251.173.186:28015.

Player Count

Is RustServer_21050 busy?

Slots 50; players on board 0: that is RustServer_21050 now. Peak of 3 in the last seven days, average 0 players. Busiest window in 48 hours: 12:00 UTC, 1 players on average.

How does RustServer_21050 compare in the rankings?

Seven-day player hours put RustServer_21050 at #5,615, within the top 25% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on RustServer_21050?

No gather rate appears in RustServer_21050's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. VAC is on, Valve's anti-cheat.

Which map is confirmed for RustServer_21050?

Generated by the game from seed 12830, the procedural map on RustServer_21050 measures 3,500. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

Which steps join RustServer_21050?

Open the console in Rust with F1 after starting the game, then type client.connect 160.251.173.186:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp50
Max players Slots: 50.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.