RST2982=
RustServer_11418
Online 160.251.140.176:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 13% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 12, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 09:51 UTC24d ago | 12 | – | running | 1 |
| Sun 4 Oct, 16:04 UTC25d ago | 12 | – | 0.7 days | 0 |
| Sat 3 Oct, 11:08 UTC26d ago | 2 | – | 1.2 days | 0 |
| Fri 2 Oct, 13:56 UTC27d ago | 2 | – | 0.9 days | 1 |
| Thu 1 Oct, 16:04 UTC28d ago | 1 | – | 0.9 days | 0 |
| Wed 30 Sep, 09:27 UTC29d ago | 1 | – | 1.3 days | 0 |
| Tue 29 Sep, 19:20 UTC30d ago | 1 | – | 0.6 days | 0 |
| Tue 29 Sep, 11:08 UTC30d ago | 1 | – | 0.3 days | 0 |
| Mon 28 Sep, 14:47 UTC31d ago | 1 | – | 0.8 days | 1 |
| Sun 27 Sep, 16:01 UTC32d ago | 4 | – | 0.9 days | 0 |
| Sat 26 Sep, 13:19 UTC33d ago | 4 | – | 1.1 days | 0 |
| Fri 25 Sep, 12:00 UTC34d ago | 1 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 35/500
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02MODPlayers 128/100
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03MODPlayers 58/225
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04MODPlayers 21/700
-
05MODPlayers 60/700
-
06MODPlayers 254/310
Quick answers
From the figures on this page.
Tags
Where does RustServer_11418 appear in Rust Tracker lists and filters?
On Rust Tracker, RustServer_11418 sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on RustServer_11418?
The game's server browser reads these tags from RustServer_11418: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
What should you expect on RustServer_11418 when wipe day lands?
The average peak across recent wipes: 9 players. 4 hours after the latest wipe, the crowd peaked.
On what schedule does RustServer_11418 wipe?
No next wipe to predict for RustServer_11418, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 24 days 13 hours.
Location and Status
What is the uptime on RustServer_11418, and is it online?
Right now RustServer_11418 is online. About 5 days 23 hours ago it restarted last, based on reported uptime. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. The first sighting by Rust Tracker was 13 September 2026.
Which Rust version is confirmed on RustServer_11418?
Confirmed for RustServer_11418: Rust network protocol 2635 and build 168909, Linux. To join, your game must be on the same protocol; Steam handles the update.
What is performance like on RustServer_11418?
Server fps held an average of 77 across the last 48 hours, never below 60. Maximum entities carried: 72,772, from buildings and deployables to everything else. Peak memory use: 3,767 MB. Players feel lag when fps drops and the entity count climbs.
Which location is RustServer_11418 in?
Region: none published by RustServer_11418. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 160.251.140.176:28015.
Player Count
What is the player count on RustServer_11418?
RustServer_11418 is at 0 players, capacity 50. Seven-day average 1 players; peak 9. Peak traffic in the last 48 hours came at 16:00 UTC, averaging 3 players.
Where does RustServer_11418 sit in the server rankings?
Seven-day player hours put RustServer_11418 at #2,982, within the top 13% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on RustServer_11418?
Nothing in RustServer_11418's name states a gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. On: VAC, Valve's anti-cheat.
Which map is loaded on RustServer_11418?
The map on RustServer_11418 is procedural, size 3,500, seed 1337, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page. Its map goes by the name Custom Map.
Connect
What is the way to join RustServer_11418?
Open the console in Rust with F1 after starting the game, then type client.connect 160.251.140.176:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.