RST15268=
RustServer_13458
Online 160.251.137.68:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 55/500
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02MODPlayers 134/100
-
03MODPlayers 94/225
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04MODPlayers 33/700
-
05MODPlayers 105/700
-
06MODPlayers 339/350
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show RustServer_13458?
These Rust Tracker lists carry RustServer_13458: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags does RustServer_13458 carry, and what do they mean?
The game's server browser reads these tags from RustServer_13458: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs162929 (Build): This server runs game build 162929; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
On what schedule does RustServer_13458 wipe?
The record holds too few of RustServer_13458's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 55 days 13 hours.
Location and Status
What is the uptime on RustServer_13458, and is it online?
Right now RustServer_13458 is online. The uptime it reports puts the last restart about 5 days 22 hours ago. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. Rust Tracker logged it first on 13 September 2026.
Which Rust version is confirmed on RustServer_13458?
Rust network protocol 2633 and build 162929 is the build on RustServer_13458; the platform is Linux. Steam updates it for you; your game must share the protocol to join.
What is performance like on RustServer_13458?
Average server fps over the last 48 hours: 96, with a low of 51. Buildings, deployables and the rest of the world took it to a maximum of 48,538 entities. Peak memory use: 2,570 MB. Players feel lag when fps drops and the entity count climbs.
What location is RustServer_13458 hosted in?
Nothing on region from RustServer_13458; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 160.251.137.68:28015.
Player Count
What is the player count on RustServer_13458?
Slots 50; players on board 0: that is RustServer_13458 now. Across the past seven days, 0 players on average.
Where does RustServer_13458 sit in the server rankings?
Seven-day player hours put RustServer_13458 at #15,268, within the top 68% of all ranked servers.
Settings
Which settings and rules are confirmed on RustServer_13458?
The name of RustServer_13458 carries no gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.
What map is RustServer_13458 on?
A procedural map of size 3,000 runs on RustServer_13458, generated by the game from seed 11700. Same size, same seed, same map. RustMaps shows it, linked from this page.
Connect
How do you get onto RustServer_13458?
To connect: start Rust, press F1, enter client.connect 160.251.137.68:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z
Game
gmrust
mp50
ts8
v2633
cs162929
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.