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Rust TrackerRTRC · Radar control
ATIS RTRC INFO O SRV11,823online PAX72,372playing OCC3,652with players WIPED 3H214
MODModded traffic
Callsign

PWC15353

PWC local test

Offline 159.69.176.218:28915 checked 9d ago

moddedoxide
Clearance · join
Players now 0/ 1 0% full
7-day average0peak –
Rank#15,353top 70%
Last wipe9d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct19 Oct22 Oct24 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap5.8 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Tue 20 OctWed 14 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 05:59 UTC9d ago 0 – running 0
Wed 14 Oct, 11:22 UTC15d ago 0 – 5.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry PWC local test?

On Rust Tracker, PWC local test sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which tags does PWC local test carry, and what do they mean?

The game's server browser reads these tags from PWC local test: gmrust (Game mode): Standard survival mode for Rust; mp1 (Max players): 1 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on PWC local test on wipe day?

Recent wipes averaged a peak of 0 players. The peak on the latest wipe came 1 hours after it.

When does PWC local test wipe?

PWC local test's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 9 days 7 hours.

Location and Status

How reliable is PWC local test, and is it online now?

Offline: PWC local test confirmed offline, last seen 9 days 7 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 14 October 2026.

Which Rust build is PWC local test running?

Confirmed for PWC local test: Rust network protocol 2634 and build 167584, Windows. To join, your game must be on the same protocol; Steam handles the update.

Where does PWC local test sit?

No region is published by PWC local test. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 159.69.176.218:28915.

Player Count

What is the player count on PWC local test?

Offline: PWC local test, last seen 9 days 7 hours ago.

How does PWC local test compare in the rankings?

Top 70% of all ranked servers, and #15,353 on seven-day player hours: PWC local test.

Map and Rules

Which settings and rules are confirmed on PWC local test?

No gather rate appears in PWC local test's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

Which map is confirmed for PWC local test?

Generated by the game: the procedural map on PWC local test.

Connect

How do you get onto PWC local test?

To connect: start Rust, press F1, enter client.connect 159.69.176.218:28915 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp1
Max players 1 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167584
Build The game build is 167584.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.