PWC15353
PWC local test
Offline 159.69.176.218:28915 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 05:59 UTC9d ago | 0 | – | running | 0 |
| Wed 14 Oct, 11:22 UTC15d ago | 0 | – | 5.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 179/500
-
02MODPlayers 121/100
-
03MODPlayers 86/700
-
04MODPlayers 22/200
-
05MODPlayers 26/1000
-
06MODPlayers 268/700
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry PWC local test?
On Rust Tracker, PWC local test sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which tags does PWC local test carry, and what do they mean?
The game's server browser reads these tags from PWC local test: gmrust (Game mode): Standard survival mode for Rust; mp1 (Max players): 1 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
What happens on PWC local test on wipe day?
Recent wipes averaged a peak of 0 players. The peak on the latest wipe came 1 hours after it.
When does PWC local test wipe?
PWC local test's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 9 days 7 hours.
Location and Status
How reliable is PWC local test, and is it online now?
Offline: PWC local test confirmed offline, last seen 9 days 7 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 14 October 2026.
Which Rust build is PWC local test running?
Confirmed for PWC local test: Rust network protocol 2634 and build 167584, Windows. To join, your game must be on the same protocol; Steam handles the update.
Where does PWC local test sit?
No region is published by PWC local test. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 159.69.176.218:28915.
Player Count
What is the player count on PWC local test?
Offline: PWC local test, last seen 9 days 7 hours ago.
How does PWC local test compare in the rankings?
Top 70% of all ranked servers, and #15,353 on seven-day player hours: PWC local test.
Map and Rules
Which settings and rules are confirmed on PWC local test?
No gather rate appears in PWC local test's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.
Which map is confirmed for PWC local test?
Generated by the game: the procedural map on PWC local test.
Connect
How do you get onto PWC local test?
To connect: start Rust, press F1, enter client.connect 159.69.176.218:28915 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z
Game
gmrust
mp1
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.