RST15927
RustSkinLab Content Studio
Offline 159.26.112.24:28015 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 14:32 UTC26d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 36/500
-
02MODPlayers 122/100
-
03MODPlayers 42/225
-
04MODPlayers 21/700
-
05MODPlayers 8/200
-
06MODPlayers 3/1000
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry RustSkinLab Content Studio?
On Rust Tracker, RustSkinLab Content Studio sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on RustSkinLab Content Studio?
The game's server browser reads these tags from RustSkinLab Content Studio: gmrust (Game mode): Standard survival mode for Rust; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): This server runs game build 164530; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
What happens on RustSkinLab Content Studio on wipe day?
At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.
On what schedule does RustSkinLab Content Studio wipe?
The record holds too few of RustSkinLab Content Studio's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 26 days 12 hours.
Server Details
What is the uptime on RustSkinLab Content Studio, and is it online?
Tracking shows RustSkinLab Content Studio offline as of now, last seen 25 days 23 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 1 October 2026.
What Rust version is RustSkinLab Content Studio on?
Rust network protocol 2633 and build 164530 on Windows is what RustSkinLab Content Studio runs. The same protocol is required to join, and Steam updates it for you.
Where does RustSkinLab Content Studio sit?
Nothing on region from RustSkinLab Content Studio; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 159.26.112.24:28015.
Population
Is RustSkinLab Content Studio busy?
Offline now for RustSkinLab Content Studio, last seen 25 days 23 hours ago.
What rank does RustSkinLab Content Studio carry among Rust servers?
Top 69% of all ranked servers, and #15,927 on seven-day player hours: RustSkinLab Content Studio.
Map and Rules
Which settings and rules are confirmed on RustSkinLab Content Studio?
The name of RustSkinLab Content Studio carries no gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.
Which map is loaded on RustSkinLab Content Studio?
A procedural map runs on RustSkinLab Content Studio, generated by the game.
How to Join
Which steps join RustSkinLab Content Studio?
To connect: start Rust, press F1, enter client.connect 159.26.112.24:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp2,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z
Game
gmrust
mp2
ts8
v2633
cs164530
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.