TST14657
TestServer 1
Offline 159.26.105.18:28015 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 92/500
-
02MODPlayers 128/100
-
03MODPlayers 124/225
-
04MODPlayers 44/700
-
05MODPlayers 3/200
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06MODPlayers 19/1000
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show TestServer 1?
On Rust Tracker, TestServer 1 sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on TestServer 1?
The game's server browser reads these tags from TestServer 1: gmrust (Game mode): Rust survival, standard mode; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is installed — a plugin framework. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
On what schedule does TestServer 1 wipe?
Too few wipes on record for TestServer 1 to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 22 days 15 hours.
Location and Status
How reliable is TestServer 1, and is it online now?
Offline: TestServer 1 confirmed offline, last seen 22 days 15 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 6 October 2026.
Which Rust build is TestServer 1 running?
Rust network protocol 2634 and build 166652 on Windows is what TestServer 1 runs. Steam updates it for you; your game must share the protocol to join.
What location is TestServer 1 hosted in?
Region: none published by TestServer 1. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 159.26.105.18:28015.
Player Count
How many players are on TestServer 1 right now?
Last seen 22 days 15 hours ago; TestServer 1 is offline at present.
What rank does TestServer 1 carry among Rust servers?
On player hours over seven days, TestServer 1 ranks #14,657, inside the top 65% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on TestServer 1?
The name of TestServer 1 carries no gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Carbon plugins run on it. VAC is on, Valve's anti-cheat.
What map is TestServer 1 on?
Generated by the game: the procedural map on TestServer 1.
Connect
Which steps join TestServer 1?
Open the console in Rust with F1 after starting the game, then type client.connect 159.26.105.18:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y
Game
gmrust
mp1
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.