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Rust TrackerRTRC · Radar control
ATIS RTRC INFO X SRV11,658online PAX44,769playing OCC3,058with players WIPED 3H104
COMCommunity traffic
Callsign

GRM15102

GRIMMZONE Test Server PVE

Offline NA 159.250.24.104:28044 checked 11d ago

monthly wipes
Clearance · join
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,102top 70% · #1556 in NA
Last wipe11d agomonthly schedule
Next wipe8d 17hThu 5 Nov, 19:00 UTC FW
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep3 Oct6 Oct17 Oct20 Oct23 Oct

Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 8d 17h.

The force wipe · high confidence

usual gap8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

Coming wipes

  1. 8d 17hThu 5 Nov, 19:00 UTCFW
  2. 36d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 13:18 UTC11d ago 1 – running 0
Thu 1 Oct, 11:30 UTC26d ago 1 – 15.1 days 0
Wed 30 Sep, 12:42 UTC27d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does GRIMMZONE Test Server PVE appear in Rust Tracker lists and filters?

On Rust Tracker, GRIMMZONE Test Server PVE sits in these lists: Community servers, no tags and North America: live server tracking. It comes up under these filters on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

What do the tags mean that GRIMMZONE Test Server PVE is listed under?

These tags are published by GRIMMZONE Test Server PVE for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; NA (North America): Server browser: listed under North America. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What should you expect on GRIMMZONE Test Server PVE when wipe day lands?

Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 0 hours after it.

On what schedule does GRIMMZONE Test Server PVE wipe?

Once a month is the wipe rate at GRIMMZONE Test Server PVE, on the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world went live 11 days 11 hours. A monthly wipe schedule is published in its tags.

Server Details

What is the uptime on GRIMMZONE Test Server PVE, and is it online?

Offline: GRIMMZONE Test Server PVE confirmed offline, last seen 11 days 10 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 30 September 2026.

Which Rust build is GRIMMZONE Test Server PVE running?

Rust network protocol 2634 and build 167781 is the build on GRIMMZONE Test Server PVE; the platform is Windows. To join, your game must be on the same protocol; Steam handles the update.

Which location is GRIMMZONE Test Server PVE in?

In North America, under its NA tag, is where GRIMMZONE Test Server PVE lists itself. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 159.250.24.104:28044.

Player Count

Is GRIMMZONE Test Server PVE busy?

Last seen 11 days 10 hours ago; GRIMMZONE Test Server PVE is offline at present.

Where does GRIMMZONE Test Server PVE sit in the server rankings?

GRIMMZONE Test Server PVE places #15,102 on seven-day player hours, #1,556 in North America and in the top 70% of all ranked servers.

Settings

Which settings and rules are confirmed on GRIMMZONE Test Server PVE?

No gather rate appears in GRIMMZONE Test Server PVE's name. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Community, as a community server. On: VAC, Valve's anti-cheat.

Which map is confirmed for GRIMMZONE Test Server PVE?

The map on GRIMMZONE Test Server PVE is procedural, size 4,000, seed 1125583723, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

How do you get onto GRIMMZONE Test Server PVE?

Open the console in Rust with F1 after starting the game, then type client.connect 159.250.24.104:28044. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,^m,NA,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp100
Max players Capacity: 100 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Region

NA
North America Server browser: listed under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.