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Rust TrackerRTRC · Radar control
ATIS RTRC INFO V SRV11,720online PAX60,549playing OCC3,378with players WIPED 3H181
MODModded traffic
Callsign

LCL13764

Rust PVE - Local Test

Offline 159.224.231.121:28015 checked 22d ago

moddedoxide
Clearance · join
Players now 1/ 50 2% full
7-day average0peak –
Rank#13,764top 62%
Last wipe22d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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  5. 05MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Rust PVE - Local Test appear in Rust Tracker lists and filters?

These Rust Tracker lists carry Rust PVE - Local Test: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags mean that Rust PVE - Local Test is listed under?

The game's server browser reads these tags from Rust PVE - Local Test: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): Build: 166652; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

When does Rust PVE - Local Test wipe?

Too few wipes on record for Rust PVE - Local Test to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 22 days 17 hours.

Server Details

Is Rust PVE - Local Test up, and how does its uptime hold?

Offline: Rust PVE - Local Test confirmed offline, last seen 22 days 13 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 6 October 2026.

Which Rust version is confirmed on Rust PVE - Local Test?

Confirmed for Rust PVE - Local Test: Rust network protocol 2634 and build 166652, Windows. Steam updates it for you; your game must share the protocol to join.

What location is Rust PVE - Local Test hosted in?

Region: none published by Rust PVE - Local Test. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 159.224.231.121:28015.

Player Count

Is Rust PVE - Local Test busy?

Offline: Rust PVE - Local Test, last seen 22 days 13 hours ago.

How does Rust PVE - Local Test compare in the rankings?

Top 62% of all ranked servers, and #13,764 on seven-day player hours: Rust PVE - Local Test.

Settings

Which settings and rules are confirmed on Rust PVE - Local Test?

No gather rate appears in Rust PVE - Local Test's name. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

Which map is loaded on Rust PVE - Local Test?

Generated by the game: the procedural map on Rust PVE - Local Test.

How to Join

What is the way to join Rust PVE - Local Test?

To connect: start Rust, press F1, enter client.connect 159.224.231.121:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs166652
Build Build: 166652.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.