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Rust TrackerRTRC · Radar control
ATIS RTRC INFO X SRV11,902online PAX104,075playing OCC4,038with players WIPED 3H426
MODModded traffic
Callsign

SNT15480

Rust Sentinel Local Test

Offline 159.146.84.150:28115 checked 39d ago

moddedoxide
Clearance · join
Players now 0/ 4 0% full
7-day average0peak –
Rank#15,480no region published
Last wipe39d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep
Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  2. 02MOD
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  3. 03MOD
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    Players 197/225
  4. 04MOD
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    Players 76/700
  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry Rust Sentinel Local Test?

Modded servers, tracked live — the Rust Tracker lists that include Rust Sentinel Local Test. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags does Rust Sentinel Local Test carry, and what do they mean?

The game's server browser reads these tags from Rust Sentinel Local Test: gmrust (Game mode): Rust survival, standard mode; mp4 (Max players): 4 slots on this server; ts8 (Group limit): Default team size: 8; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): Build: 164530; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

When does Rust Sentinel Local Test wipe?

Too few wipes on record for Rust Sentinel Local Test to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 39 days.

Location and Status

Is Rust Sentinel Local Test up, and how does its uptime hold?

Tracking shows Rust Sentinel Local Test offline as of now, last seen 39 days ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 20 September 2026.

Which Rust build is Rust Sentinel Local Test running?

Confirmed for Rust Sentinel Local Test: Rust network protocol 2633 and build 164530, Windows. Steam updates it for you; your game must share the protocol to join.

Which location is Rust Sentinel Local Test in?

Nothing on region from Rust Sentinel Local Test; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 159.146.84.150:28115.

Population

How many players are on Rust Sentinel Local Test right now?

Offline now for Rust Sentinel Local Test, last seen 39 days ago.

Where does Rust Sentinel Local Test sit in the server rankings?

On player hours over seven days, Rust Sentinel Local Test ranks #15,480, inside the top – of all ranked servers.

Settings

Which settings and rules are confirmed on Rust Sentinel Local Test?

Nothing in Rust Sentinel Local Test's name states a gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. Off: VAC, Valve's anti-cheat.

What map is Rust Sentinel Local Test on?

Generated by the game: the procedural map on Rust Sentinel Local Test.

Connect

How do you get onto Rust Sentinel Local Test?

To connect: start Rust, press F1, enter client.connect 159.146.84.150:28115 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp4
Max players 4 slots on this server.
ts8
Group limit Default team size: 8.
v2633
Protocol To join, your game must match protocol 2633.
cs164530
Build Build: 164530.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.