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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Z SRV11,830online PAX74,645playing OCC3,703with players WIPED 3H224
MODModded traffic
Callsign

NNS14792

NONSTOP[PVP] Testing Server

Offline 159.117.188.13:28015 checked 19d ago

moddedcarbon
Clearance · join
Players now 1/ 10 10% full
7-day average0peak –
Rank#14,792top 67%
Last wipe24d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct9 Oct12 Oct14 Oct16 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  3. 03MOD
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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry NONSTOP[PVP] Testing Server?

On Rust Tracker, NONSTOP[PVP] Testing Server sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on NONSTOP[PVP] Testing Server?

Listed for the server browser to read, NONSTOP[PVP] Testing Server publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

Which wipe times are confirmed for NONSTOP[PVP] Testing Server?

NONSTOP[PVP] Testing Server's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 24 days 3 hours since this world was made.

Location and Status

How reliable is NONSTOP[PVP] Testing Server, and is it online now?

Offline: NONSTOP[PVP] Testing Server confirmed offline, last seen 19 days 14 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 5 October 2026.

Which Rust version is confirmed on NONSTOP[PVP] Testing Server?

Rust network protocol 2634 and build 166652 on Windows is what NONSTOP[PVP] Testing Server runs. To join, your game must be on the same protocol; Steam handles the update.

Where does NONSTOP[PVP] Testing Server sit?

Nothing on region from NONSTOP[PVP] Testing Server; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 159.117.188.13:28015.

Player Count

Is NONSTOP[PVP] Testing Server busy?

Offline: NONSTOP[PVP] Testing Server, last seen 19 days 14 hours ago.

Where does NONSTOP[PVP] Testing Server sit in the server rankings?

On player hours over seven days, NONSTOP[PVP] Testing Server ranks #14,792, inside the top 67% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on NONSTOP[PVP] Testing Server?

The name of NONSTOP[PVP] Testing Server carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Carbon. VAC is on, Valve's anti-cheat.

Which map is confirmed for NONSTOP[PVP] Testing Server?

Generated by the game: the procedural map on NONSTOP[PVP] Testing Server.

Connect

How do you get onto NONSTOP[PVP] Testing Server?

Open the console in Rust with F1 after starting the game, then type client.connect 159.117.188.13:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard mode.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build Build: 166652.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Mods and access

^z
Modded The game is changed by plugins or settings; listed under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.