NNS14792
NONSTOP[PVP] Testing Server
Offline 159.117.188.13:28015 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 190/500
-
02MODPlayers 129/100
-
03MODPlayers 82/700
-
04MODPlayers 26/200
-
05MODPlayers 29/1000
-
06MODPlayers 281/700
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry NONSTOP[PVP] Testing Server?
On Rust Tracker, NONSTOP[PVP] Testing Server sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on NONSTOP[PVP] Testing Server?
Listed for the server browser to read, NONSTOP[PVP] Testing Server publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
Which wipe times are confirmed for NONSTOP[PVP] Testing Server?
NONSTOP[PVP] Testing Server's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 24 days 3 hours since this world was made.
Location and Status
How reliable is NONSTOP[PVP] Testing Server, and is it online now?
Offline: NONSTOP[PVP] Testing Server confirmed offline, last seen 19 days 14 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 5 October 2026.
Which Rust version is confirmed on NONSTOP[PVP] Testing Server?
Rust network protocol 2634 and build 166652 on Windows is what NONSTOP[PVP] Testing Server runs. To join, your game must be on the same protocol; Steam handles the update.
Where does NONSTOP[PVP] Testing Server sit?
Nothing on region from NONSTOP[PVP] Testing Server; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 159.117.188.13:28015.
Player Count
Is NONSTOP[PVP] Testing Server busy?
Offline: NONSTOP[PVP] Testing Server, last seen 19 days 14 hours ago.
Where does NONSTOP[PVP] Testing Server sit in the server rankings?
On player hours over seven days, NONSTOP[PVP] Testing Server ranks #14,792, inside the top 67% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on NONSTOP[PVP] Testing Server?
The name of NONSTOP[PVP] Testing Server carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Carbon. VAC is on, Valve's anti-cheat.
Which map is confirmed for NONSTOP[PVP] Testing Server?
Generated by the game: the procedural map on NONSTOP[PVP] Testing Server.
Connect
How do you get onto NONSTOP[PVP] Testing Server?
Open the console in Rust with F1 after starting the game, then type client.connect 159.117.188.13:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y
Game
gmrust
mp10
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.