Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO T SRV11,722online PAX61,093playing OCC3,368with players WIPED 3H184
MODModded traffic
Callsign

NNS11937

NONSTOPPVP TEST

Offline 159.117.188.13:28015 checked 2d ago

moddedcarbon
Clearance · join
Players now 1/ 50 2% full
7-day average1peak 1
Rank#11,937top 54%
Last wipe13d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct14 Oct17 Oct21 Oct24 Oct29 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 19:00 UTC13d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign SHC102no group limit · 149 on average ShockRust | Blue | NoLimit
    Players 159/500
  2. 02MOD
    Callsign STR581EU · groups of 8+ · weekly · 128 on average МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
    Players 132/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 118 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 189/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 93 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 78/700
  5. 05MOD
    Callsign RST016EU · groups of 12+ · weekly · 88 on average RustSpain.com | EU Main
    Players 10/200
  6. 06MOD
    Callsign RUS021EU · groups of 16+ · monthly · 84 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 23/1000
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does NONSTOPPVP TEST appear in Rust Tracker lists and filters?

Modded servers, tracked live — the Rust Tracker lists that include NONSTOPPVP TEST. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on NONSTOPPVP TEST?

Listed for the server browser to read, NONSTOPPVP TEST publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on NONSTOPPVP TEST on wipe day?

At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.

When does NONSTOPPVP TEST wipe?

Too few wipes on record for NONSTOPPVP TEST to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 13 days 15 hours.

Location and Status

How reliable is NONSTOPPVP TEST, and is it online now?

Offline: NONSTOPPVP TEST confirmed offline, last seen 2 days 1 hours ago. 1% uptime over the last 7 full days, with 2 of 168 hours up. The first sighting by Rust Tracker was 10 October 2026.

Which Rust build is NONSTOPPVP TEST running?

Rust network protocol 2635 and build 168909 on Windows is what NONSTOPPVP TEST runs. To join, your game must be on the same protocol; Steam handles the update.

What location is NONSTOPPVP TEST hosted in?

Nothing on region from NONSTOPPVP TEST; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 159.117.188.13:28015.

Population

Is NONSTOPPVP TEST busy?

Last seen 2 days 1 hours ago; NONSTOPPVP TEST is offline at present. Peak of 1 in the last seven days, average 1 players.

How does NONSTOPPVP TEST compare in the rankings?

On player hours over seven days, NONSTOPPVP TEST ranks #11,937, inside the top 54% of all ranked servers.

Settings

Which settings and rules are confirmed on NONSTOPPVP TEST?

The name of NONSTOPPVP TEST carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Carbon. VAC is on, Valve's anti-cheat.

What map is NONSTOPPVP TEST on?

A procedural map runs on NONSTOPPVP TEST, generated by the game.

How to Join

Which steps join NONSTOPPVP TEST?

Open the console in Rust with F1 after starting the game, then type client.connect 159.117.188.13:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival, standard mode.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Mods and access

^z
Modded The game is changed by plugins or settings; listed under Modded.
^y
Carbon Carbon is installed — a plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.