LNX15426=
LinuxGSM
Online 158.160.219.95:28015 checked 1h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 205/500
-
02MODPlayers 121/100
-
03MODPlayers 183/225
-
04MODPlayers 126/700
-
05MODPlayers 19/200
-
06MODPlayers 50/1000
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show LinuxGSM?
On Rust Tracker, LinuxGSM sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which tags does LinuxGSM carry, and what do they mean?
Listed for the server browser to read, LinuxGSM publishes these tags: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): Slots: 50; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
When does LinuxGSM wipe?
The record holds too few of LinuxGSM's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 11 days 21 hours.
Server Details
What is the uptime on LinuxGSM, and is it online?
LinuxGSM is up and online at this moment. The uptime it reports puts the last restart about 11 days 19 hours ago. Uptime stood at 100% for the last 7 full days, 168 of 168 hours online. First contact for Rust Tracker: 16 October 2026.
Which Rust build is LinuxGSM running?
Rust network protocol 2634 and build 167781 on Linux is what LinuxGSM runs. The same protocol is required to join, and Steam updates it for you.
Is LinuxGSM holding performance?
Average server fps over the last 48 hours: 47, with a low of 30. Buildings, deployables and the rest of the world took it to a maximum of 153,159 entities. Peak memory use: 7,396 MB. Players feel lag when fps drops and the entity count climbs.
Which location is LinuxGSM in?
Region: none published by LinuxGSM. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 158.160.219.95:28015.
Population
What is the player count on LinuxGSM?
LinuxGSM is at 0 players, capacity 50. The last seven days put it at 0 players on average.
How does LinuxGSM compare in the rankings?
Seven-day player hours put LinuxGSM at #15,426, within the top 69% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on LinuxGSM?
The name of LinuxGSM carries no gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. Off: VAC, Valve's anti-cheat.
Which map is confirmed for LinuxGSM?
The map on LinuxGSM is procedural, size 5,000, seed 878195062, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.
Connect
What is the way to join LinuxGSM?
To connect: start Rust, press F1, enter client.connect 158.160.219.95:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla
mp50
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.