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Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,829online PAX89,289playing OCC4,008with players WIPED 3H0
MODModded traffic
Callsign

UNL15323=

UNILEAVER

Online 157.85.95.94:26929 checked 3h ago

moddedoxide
Clearance · join
Players now 0/ 5 0% full
7-day average0peak –
Rank#15,323top 69%
Last wipe22d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123421:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

010020030040021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct9 Oct15 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 17:34 UTC22d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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  2. 02MOD
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    Players 121/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 115 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 183/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 90 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 126/700
  5. 05MOD
    Callsign RST016EU · groups of 12+ · weekly · 88 on average RustSpain.com | EU Main
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does UNILEAVER appear in Rust Tracker lists and filters?

Modded servers, tracked live — the Rust Tracker lists that include UNILEAVER. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags does UNILEAVER carry, and what do they mean?

The game's server browser reads these tags from UNILEAVER: gmrust (Game mode): Standard survival mode for Rust; mp5 (Max players): 5 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What should you expect on UNILEAVER when wipe day lands?

Recent wipes averaged a peak of 0 players. 0 hours after the latest wipe, the crowd peaked.

When does UNILEAVER wipe?

UNILEAVER's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 22 days 2 hours.

Location and Status

Is UNILEAVER up, and how does its uptime hold?

Tracking shows UNILEAVER online as of now. About 2 days ago it restarted last, based on reported uptime. 33 of 168 hours up over the last 7 full days: 20% uptime. The first sighting by Rust Tracker was 13 September 2026.

Which Rust build is UNILEAVER running?

Rust network protocol 2635 and build 166652 on Linux is what UNILEAVER runs. To join, your game must be on the same protocol; Steam handles the update.

Is UNILEAVER holding performance?

For the last 48 hours it averaged 236 server fps; the floor was 225. Buildings, deployables and the rest of the world took it to a maximum of 5,031 entities. It drew as much as 1,694 MB of memory. Players feel lag when fps drops and the entity count climbs.

Where does UNILEAVER sit?

Nothing on region from UNILEAVER; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 157.85.95.94:26929.

Population

How many players are on UNILEAVER right now?

Slots 5; players on board 0: that is UNILEAVER now. Across the past seven days, 0 players on average.

Where does UNILEAVER sit in the server rankings?

Seven-day player hours put UNILEAVER at #15,323, within the top 69% of all ranked servers.

Settings

Which settings and rules are confirmed on UNILEAVER?

Nothing in UNILEAVER's name states a gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.

Which map is loaded on UNILEAVER?

Generated by the game from seed 1, the procedural map on UNILEAVER measures 1,000. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

Which steps join UNILEAVER?

To connect: start Rust, press F1, enter client.connect 157.85.95.94:26929 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2635,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp5
Max players 5 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs166652
Build This server runs game build 166652.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.