SHC15338
A Shockbyte Rust Server
Offline 157.85.95.226:20637 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 21:06 UTC21d ago | 0 | – | running | 0 |
| Sat 26 Sep, 21:16 UTC32d ago | 1 | halved by day 1 | 11 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 143/500
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02MODPlayers 122/100
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03MODPlayers 184/225
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04MODPlayers 78/700
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05MODPlayers 7/200
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06MODPlayers 18/1000
Quick answers
From the figures on this page.
Filters
Where does A Shockbyte Rust Server appear in Rust Tracker lists and filters?
On Rust Tracker, A Shockbyte Rust Server sits in these lists: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on A Shockbyte Rust Server?
These tags are published by A Shockbyte Rust Server for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp40 (Max players): 40 slots on this server; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
What happens on A Shockbyte Rust Server on wipe day?
At their busiest, recent wipes averaged 0 players. The peak on the latest wipe came 0 hours after it. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. The fall below half came by day 1 where it did not hold.
Which wipe times are confirmed for A Shockbyte Rust Server?
Too few wipes on record for A Shockbyte Rust Server to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 21 days 13 hours.
Server Details
Is A Shockbyte Rust Server up, and how does its uptime hold?
Offline: A Shockbyte Rust Server confirmed offline, last seen 39 hours ago. The uptime it reports puts the last restart about 26 hours ago. 140 of 168 hours up over the last 7 full days: 83% uptime. First contact for Rust Tracker: 13 September 2026.
Which Rust version is confirmed on A Shockbyte Rust Server?
Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. To join, your game must be on the same protocol; Steam handles the update.
Is A Shockbyte Rust Server holding performance?
Server fps held an average of 122 across the last 48 hours, never below 107. Peak entity count: 75,503, covering buildings, deployables and all else in the world. Memory peaked at 4,047 MB. A climbing entity count and low fps are what register as lag for players.
Which location is A Shockbyte Rust Server in?
Nothing on region from A Shockbyte Rust Server; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 157.85.95.226:20637.
Population
What is the player count on A Shockbyte Rust Server?
Last seen 39 hours ago; A Shockbyte Rust Server is offline at present. Seven-day average for this server: 0 players.
What rank does A Shockbyte Rust Server carry among Rust servers?
On player hours over seven days, A Shockbyte Rust Server ranks #15,338, inside the top 69% of all ranked servers.
Settings
Which settings and rules are confirmed on A Shockbyte Rust Server?
No gather rate appears in A Shockbyte Rust Server's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.
Which map is loaded on A Shockbyte Rust Server?
The map on A Shockbyte Rust Server is procedural, size 3,700, seed 1961912642, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.
Connect
Which steps join A Shockbyte Rust Server?
Open the console in Rust with F1 after starting the game, then type client.connect 157.85.95.226:20637. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.