SHC16408
A Shockbyte x Discord Production Rust Server
Offline 157.85.95.203:26468 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 233/500
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02MODPlayers 132/100
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03MODPlayers 186/225
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04MODPlayers 32/200
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05MODPlayers 198/700
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06MODPlayers 61/1000
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry A Shockbyte x Discord Production Rust Server?
On Rust Tracker, A Shockbyte x Discord Production Rust Server sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags does A Shockbyte x Discord Production Rust Server carry, and what do they mean?
These tags are published by A Shockbyte x Discord Production Rust Server for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp40 (Max players): Slots: 40; ts8 (Group limit): Default team size: 8; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
Which wipe times are confirmed for A Shockbyte x Discord Production Rust Server?
A Shockbyte x Discord Production Rust Server's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 46 days 3 hours since this world was made.
Location and Status
What is the uptime on A Shockbyte x Discord Production Rust Server, and is it online?
Tracking shows A Shockbyte x Discord Production Rust Server offline as of now, last seen 26 days 3 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 13 September 2026.
Which Rust build is A Shockbyte x Discord Production Rust Server running?
Rust network protocol 2633 and build 165217 on Linux is what A Shockbyte x Discord Production Rust Server runs. The same protocol is required to join, and Steam updates it for you.
What location is A Shockbyte x Discord Production Rust Server hosted in?
Region: none published by A Shockbyte x Discord Production Rust Server. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 157.85.95.203:26468.
Population
Is A Shockbyte x Discord Production Rust Server busy?
Offline: A Shockbyte x Discord Production Rust Server, last seen 26 days 3 hours ago.
How does A Shockbyte x Discord Production Rust Server compare in the rankings?
Seven-day player hours put A Shockbyte x Discord Production Rust Server at #16,408, within the top 69% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on A Shockbyte x Discord Production Rust Server?
No gather rate appears in A Shockbyte x Discord Production Rust Server's name. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on, Valve's anti-cheat.
Which map is confirmed for A Shockbyte x Discord Production Rust Server?
A procedural map of size 1,500 runs on A Shockbyte x Discord Production Rust Server, generated by the game from seed 50000. Same size, same seed, same map. RustMaps shows it, linked from this page.
How to Join
What is the way to join A Shockbyte x Discord Production Rust Server?
To connect: start Rust, press F1, enter client.connect 157.85.95.203:26468 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp40
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.