FLL15191=
Rust – Falling Kingdoms
Online 157.85.95.188:26941 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 21:23 UTC14d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 27/500
-
02MODPlayers 129/100
-
03MODPlayers 28/225
-
04MODPlayers 12/700
-
05MODPlayers 3/200
-
06MODPlayers 1/1000
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry Rust – Falling Kingdoms?
Modded servers, tracked live — the Rust Tracker lists that include Rust – Falling Kingdoms. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags does Rust – Falling Kingdoms carry, and what do they mean?
The game's server browser reads these tags from Rust – Falling Kingdoms: gmrust (Game mode): Rust survival, standard mode; mp40 (Max players): 40 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs167781 (Build): Build: 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
What happens on Rust – Falling Kingdoms on wipe day?
The average peak across recent wipes: 1 players. The peak on the latest wipe came 0 hours after it.
Which wipe times are confirmed for Rust – Falling Kingdoms?
Too few wipes on record for Rust – Falling Kingdoms to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 14 days 5 hours since this world was made.
Server Details
What is the uptime on Rust – Falling Kingdoms, and is it online?
Tracking shows Rust – Falling Kingdoms online as of now. By its own uptime figure, the last restart was roughly 2 days 10 hours ago. Uptime stood at 94% for the last 7 full days, 158 of 168 hours online. First contact for Rust Tracker: 14 October 2026.
Which Rust version is confirmed on Rust – Falling Kingdoms?
Rust network protocol 2635 and build 167781 on Linux is what Rust – Falling Kingdoms runs. The same protocol is required to join, and Steam updates it for you.
Is Rust – Falling Kingdoms holding performance?
Server fps held an average of 177 across the last 48 hours, never below 124. Maximum entities carried: 78,053, from buildings and deployables to everything else. Memory peaked at 3,864 MB. Lag, as players experience it, comes from low fps and a rising entity count.
Where does Rust – Falling Kingdoms sit?
No region is published by Rust – Falling Kingdoms. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 157.85.95.188:26941.
Population
Is Rust – Falling Kingdoms busy?
Slots 40; players on board 0: that is Rust – Falling Kingdoms now. Peak of 1 in the last seven days, average 0 players.
What rank does Rust – Falling Kingdoms carry among Rust servers?
Seven-day player hours put Rust – Falling Kingdoms at #15,191, within the top 68% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Rust – Falling Kingdoms?
The name of Rust – Falling Kingdoms carries no gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.
Which map is confirmed for Rust – Falling Kingdoms?
A procedural map of size 3,500 runs on Rust – Falling Kingdoms, generated by the game from seed 50000. Look at it on RustMaps from this page: equal size and seed return the same map. Read the name of its map: Custom Map.
Connect
How do you get onto Rust – Falling Kingdoms?
To connect: start Rust, press F1, enter client.connect 157.85.95.188:26941 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp40,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp40
ts8
v2635
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.