SHC15326=
A Shockbyte Rust Server
Online 157.85.95.176:26720 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 13:22 UTC11d ago | 1 | – | running | 1 |
| Tue 13 Oct, 13:10 UTC15d ago | 0 | – | 4 days | 0 |
| Sat 10 Oct, 15:46 UTC18d ago | 2 | held half | 2.9 days | 1 |
| Fri 9 Oct, 13:43 UTC19d ago | 3 | – | 1.1 days | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 164/500
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02MODPlayers 131/100
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03MODPlayers 72/700
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04MODPlayers 17/200
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05MODPlayers 27/1000
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06MODPlayers 251/700
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show A Shockbyte Rust Server?
On Rust Tracker, A Shockbyte Rust Server sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on A Shockbyte Rust Server?
Listed for the server browser to read, A Shockbyte Rust Server publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp40 (Max players): 40 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
What should you expect on A Shockbyte Rust Server when wipe day lands?
Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 0 hours after it. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.
Which wipe times are confirmed for A Shockbyte Rust Server?
Wipe times at A Shockbyte Rust Server are irregular, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 11 days 23 hours since this world was made.
Location and Status
What is the uptime on A Shockbyte Rust Server, and is it online?
Tracking shows A Shockbyte Rust Server online as of now. About 28 hours ago it restarted last, based on reported uptime. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. The first sighting by Rust Tracker was 9 October 2026.
Which Rust version is confirmed on A Shockbyte Rust Server?
Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. The same protocol is required to join, and Steam updates it for you.
What is performance like on A Shockbyte Rust Server?
Average server fps over the last 48 hours: 124, with a low of 83. Peak entity count: 68,903, covering buildings, deployables and all else in the world. Peak memory use: 3,971 MB. Lag, as players experience it, comes from low fps and a rising entity count.
Where does A Shockbyte Rust Server sit?
Nothing on region from A Shockbyte Rust Server; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 157.85.95.176:26720.
Player Count
How many players are on A Shockbyte Rust Server right now?
Slots 40; players on board 0: that is A Shockbyte Rust Server now. The last seven days put it at 0 players on average.
What rank does A Shockbyte Rust Server carry among Rust servers?
Top 69% of all ranked servers, and #15,326 on seven-day player hours: A Shockbyte Rust Server.
Map and Rules
Which settings and rules are confirmed on A Shockbyte Rust Server?
The name of A Shockbyte Rust Server carries no gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. VAC is on, Valve's anti-cheat.
Which map is confirmed for A Shockbyte Rust Server?
Generated by the game from seed 1862422565, the procedural map on A Shockbyte Rust Server measures 3,500. Look at it on RustMaps from this page: equal size and seed return the same map.
How to Join
Which steps join A Shockbyte Rust Server?
To connect: start Rust, press F1, enter client.connect 157.85.95.176:26720 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.