SHC3399=
A Shockbyte Rust Server
Online 157.85.95.142:24666 checked 1h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 15% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 20:10 UTC11d ago | 4 | – | running | 0 |
| Tue 6 Oct, 17:08 UTC22d ago | 2 | held half | 10.1 days | 1 |
| Fri 2 Oct, 09:24 UTC26d ago | 2 | held half | 4.3 days | 0 |
| Mon 21 Sep, 16:58 UTC37d ago | 3 | halved by day 7 | 10.7 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 205/500
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02MODPlayers 121/100
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03MODPlayers 183/225
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04MODPlayers 126/700
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05MODPlayers 19/200
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06MODPlayers 50/1000
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show A Shockbyte Rust Server?
These Rust Tracker lists carry A Shockbyte Rust Server: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the tags mean that A Shockbyte Rust Server is listed under?
These tags are published by A Shockbyte Rust Server for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
What happens on A Shockbyte Rust Server on wipe day?
At their busiest, recent wipes averaged 3 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 67% of recent wipes. The fall below half came by day 7 where it did not hold.
On what schedule does A Shockbyte Rust Server wipe?
No next wipe to predict for A Shockbyte Rust Server, which wipes at irregular times. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 11 days 22 hours.
Server Details
What is the uptime on A Shockbyte Rust Server, and is it online?
A Shockbyte Rust Server is up and online at this moment. By its own uptime figure, the last restart was roughly 9 hours ago. Uptime stood at 100% for the last 7 full days, 168 of 168 hours online. First contact for Rust Tracker: 13 September 2026.
Which Rust version is confirmed on A Shockbyte Rust Server?
Confirmed for A Shockbyte Rust Server: Rust network protocol 2635 and build 168909, Linux. The same protocol is required to join, and Steam updates it for you.
Is A Shockbyte Rust Server holding performance?
Server fps held an average of 86 across the last 48 hours, never below 57. Peak entity count: 96,468, covering buildings, deployables and all else in the world. Memory peaked at 5,392 MB. Lag, as players experience it, comes from low fps and a rising entity count.
Where does A Shockbyte Rust Server sit?
No region is published by A Shockbyte Rust Server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 157.85.95.142:24666.
Population
How many players are on A Shockbyte Rust Server right now?
A Shockbyte Rust Server is at 0 players, capacity 5. Peak of 4 in the last seven days, average 1 players. Peak traffic in the last 48 hours came at 19:00 UTC, averaging 3 players.
What rank does A Shockbyte Rust Server carry among Rust servers?
Top 15% of all ranked servers, and #3,399 on seven-day player hours: A Shockbyte Rust Server.
Map and Rules
Which settings and rules are confirmed on A Shockbyte Rust Server?
The name of A Shockbyte Rust Server carries no gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.
What map is A Shockbyte Rust Server on?
The map on A Shockbyte Rust Server is procedural, size 4,000, seed 50000, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.
Connect
What is the way to join A Shockbyte Rust Server?
Open the console in Rust with F1 after starting the game, then type client.connect 157.85.95.142:24666. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp5
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.