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Rust TrackerRTRC · Radar control
ATIS RTRC INFO R SRV11,717online PAX54,071playing OCC3,364with players WIPED 3H136
MODModded traffic
Callsign

YAR13540=

Yarrak01

Online 157.85.95.103:24839 checked 7m ago

moddedoxide
Clearance · join
Players now 0/ 40 0% full
7-day average0peak 1
Rank#13,540top 61%
Last wipe14d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeak
0123401:0010:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

05010015020001:0010:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct13 Oct17 Oct20 Oct24 Oct27 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak3players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 13 OctSun 11 OctSat 10 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 12:40 UTC14d ago 2 – running 2
Sun 11 Oct, 11:06 UTC16d ago 3 held half 2.1 days 1
Sat 10 Oct, 14:01 UTC17d ago 3 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  5. 05MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Yarrak01 appear in Rust Tracker lists and filters?

These Rust Tracker lists carry Yarrak01: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags mean that Yarrak01 is listed under?

The game's server browser reads these tags from Yarrak01: gmrust (Game mode): Rust survival, standard mode; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs167781 (Build): Build: 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on Yarrak01 on wipe day?

At their busiest, recent wipes averaged 3 players. The peak on the latest wipe came 0 hours after it. The crowd stayed above half the peak until the next wipe in 100% of recent wipes.

Which wipe times are confirmed for Yarrak01?

Irregular wipe times at Yarrak01: there is no next wipe to predict. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 14 days 10 hours since this world was made.

Server Details

What is the uptime on Yarrak01, and is it online?

Yarrak01 is up and online at this moment. The uptime it reports puts the last restart about 3 days 9 hours ago. Uptime stood at 86% for the last 7 full days, 144 of 168 hours online. First contact for Rust Tracker: 10 October 2026.

Which Rust build is Yarrak01 running?

Confirmed for Yarrak01: Rust network protocol 2635 and build 167781, Linux. Steam updates it for you; your game must share the protocol to join.

How smoothly does Yarrak01 run?

Server fps held an average of 116 across the last 48 hours, never below 61. Buildings, deployables and the rest of the world took it to a maximum of 65,851 entities. Memory peaked at 4,576 MB. A climbing entity count and low fps are what register as lag for players.

Which location is Yarrak01 in?

No region is published by Yarrak01. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 157.85.95.103:24839.

Population

What is the player count on Yarrak01?

Tracking Yarrak01: 0 of 40 slots filled. Over seven days: average 0, peak 1 players.

Where does Yarrak01 sit in the server rankings?

On player hours over seven days, Yarrak01 ranks #13,540, inside the top 61% of all ranked servers.

Settings

Which settings and rules are confirmed on Yarrak01?

Nothing in Yarrak01's name states a gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

Which map is confirmed for Yarrak01?

Generated by the game from seed 4413, the procedural map on Yarrak01 measures 3,500. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

How do you get onto Yarrak01?

Open the console in Rust with F1 after starting the game, then type client.connect 157.85.95.103:24839. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp40
Max players Capacity: 40 slots.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs167781
Build Build: 167781.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.