SHC15503
A Shockbyte Rust Server
Offline 157.85.94.78:28015 checked 34d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 182/500
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02MODPlayers 133/100
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03MODPlayers 187/225
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04MODPlayers 32/200
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05MODPlayers 165/700
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06MODPlayers 58/1000
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry A Shockbyte Rust Server?
On Rust Tracker, A Shockbyte Rust Server sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags does A Shockbyte Rust Server carry, and what do they mean?
The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2632 (Protocol): Join only if your game is on protocol 2632; cs162434 (Build): Build: 162434; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
Which wipe times are confirmed for A Shockbyte Rust Server?
A Shockbyte Rust Server's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 56 days 19 hours.
Server Details
Is A Shockbyte Rust Server up, and how does its uptime hold?
Tracking shows A Shockbyte Rust Server offline as of now, last seen 34 days 14 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 13 September 2026.
What Rust version is A Shockbyte Rust Server on?
Confirmed for A Shockbyte Rust Server: Rust network protocol 2632 and build 162434, Linux. To join, your game must be on the same protocol; Steam handles the update.
Where does A Shockbyte Rust Server sit?
No region is published by A Shockbyte Rust Server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 157.85.94.78:28015.
Player Count
How many players are on A Shockbyte Rust Server right now?
Offline: A Shockbyte Rust Server, last seen 34 days 14 hours ago.
Where does A Shockbyte Rust Server sit in the server rankings?
Top 67% of all ranked servers, and #15,503 on seven-day player hours: A Shockbyte Rust Server.
Map and Rules
Which settings and rules are confirmed on A Shockbyte Rust Server?
The name of A Shockbyte Rust Server carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.
Which map is loaded on A Shockbyte Rust Server?
The map on A Shockbyte Rust Server is procedural, size 1,500, seed 50000, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.
How to Join
Which steps join A Shockbyte Rust Server?
To connect: start Rust, press F1, enter client.connect 157.85.94.78:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp40,ptrak,$r?,v2632,gmrust,cs162434,ts8,^o^z
Game
gmrust
mp40
ts8
v2632
cs162434
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.