JDM6076=
JDMEASY
Offline 157.85.94.71:20892 checked 17h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 23:16 UTC1d ago | – | – | running | 1 |
| Sun 25 Oct, 19:49 UTC2d ago | 3 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 205/500
-
02MODPlayers 121/100
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03MODPlayers 183/225
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04MODPlayers 126/700
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05MODPlayers 19/200
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06MODPlayers 50/1000
Quick answers
From the figures on this page.
Tags
Where does JDMEASY appear in Rust Tracker lists and filters?
These Rust Tracker lists carry JDMEASY: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on JDMEASY?
The game's server browser reads these tags from JDMEASY: gmrust (Game mode): Rust survival, standard mode; mp75 (Max players): Capacity: 75 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
What happens on JDMEASY on wipe day?
Recent wipes averaged a peak of 3 players. The peak on the latest wipe came 3 hours after it.
When does JDMEASY wipe?
Too few wipes on record for JDMEASY to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 43 hours.
Location and Status
What is the uptime on JDMEASY, and is it online?
Offline: JDMEASY confirmed offline, last seen 17 hours ago. By its own uptime figure, the last restart was roughly 7 hours ago. Uptime stood at 100% for the last 2 full days, 48 of 48 hours online. First contact for Rust Tracker: 25 October 2026.
Which Rust version is confirmed on JDMEASY?
Rust network protocol 2635 and build 168909 on Linux is what JDMEASY runs. The same protocol is required to join, and Steam updates it for you.
Is JDMEASY holding performance?
Server fps held an average of 109 across the last 48 hours, never below 89. Peak entity count: 94,137, covering buildings, deployables and all else in the world. Memory peaked at 4,201 MB. A climbing entity count and low fps are what register as lag for players.
Which location is JDMEASY in?
Region: none published by JDMEASY. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 157.85.94.71:20892.
Population
Is JDMEASY busy?
Offline now for JDMEASY, last seen 17 hours ago. Peak of 3 in the last seven days, average 0 players. Peak traffic in the last 48 hours came at 00:00 UTC, averaging 3 players.
Where does JDMEASY sit in the server rankings?
Top 27% of all ranked servers, and #6,076 on seven-day player hours: JDMEASY.
Map and Rules
Which settings and rules are confirmed on JDMEASY?
The name of JDMEASY carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.
Which map is loaded on JDMEASY?
Generated by the game from seed 319899182, the procedural map on JDMEASY measures 4,000. Same size, same seed, same map. RustMaps shows it, linked from this page.
Connect
Which steps join JDMEASY?
To connect: start Rust, press F1, enter client.connect 157.85.94.71:20892 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp75
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.