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Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,829online PAX89,289playing OCC4,008with players WIPED 3H83
MODModded traffic
Callsign

JDM6076=

JDMEASY

Offline 157.85.94.71:20892 checked 17h ago

moddedoxide
Clearance · join
Players now 1/ 75 1% full
7-day average0peak 3
Rank#6,076top 27%
Last wipe1d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeakWipe
0123419:0001:0007:0013:0019:0001:00Wiped Mon 26 Oct, 23:16 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020019:0001:0007:0013:0019:0001:00Wiped Mon 26 Oct, 23:16 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 23:16 UTC1d ago – – running 1
Sun 25 Oct, 19:49 UTC2d ago 3 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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  2. 02MOD
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    Players 121/100
  3. 03MOD
    Callsign RTR811EU · groups of 16+ · weekly · 116 on average RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
    Players 183/225
  4. 04MOD
    Callsign RUS021EU · groups of 16+ · monthly · 90 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 126/700
  5. 05MOD
    Callsign RST016EU · groups of 12+ · weekly · 87 on average RustSpain.com | EU Main
    Players 19/200
  6. 06MOD
    Callsign RUS021EU · groups of 16+ · monthly · 84 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 50/1000
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does JDMEASY appear in Rust Tracker lists and filters?

These Rust Tracker lists carry JDMEASY: Modded servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on JDMEASY?

The game's server browser reads these tags from JDMEASY: gmrust (Game mode): Rust survival, standard mode; mp75 (Max players): Capacity: 75 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on JDMEASY on wipe day?

Recent wipes averaged a peak of 3 players. The peak on the latest wipe came 3 hours after it.

When does JDMEASY wipe?

Too few wipes on record for JDMEASY to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 43 hours.

Location and Status

What is the uptime on JDMEASY, and is it online?

Offline: JDMEASY confirmed offline, last seen 17 hours ago. By its own uptime figure, the last restart was roughly 7 hours ago. Uptime stood at 100% for the last 2 full days, 48 of 48 hours online. First contact for Rust Tracker: 25 October 2026.

Which Rust version is confirmed on JDMEASY?

Rust network protocol 2635 and build 168909 on Linux is what JDMEASY runs. The same protocol is required to join, and Steam updates it for you.

Is JDMEASY holding performance?

Server fps held an average of 109 across the last 48 hours, never below 89. Peak entity count: 94,137, covering buildings, deployables and all else in the world. Memory peaked at 4,201 MB. A climbing entity count and low fps are what register as lag for players.

Which location is JDMEASY in?

Region: none published by JDMEASY. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 157.85.94.71:20892.

Population

Is JDMEASY busy?

Offline now for JDMEASY, last seen 17 hours ago. Peak of 3 in the last seven days, average 0 players. Peak traffic in the last 48 hours came at 00:00 UTC, averaging 3 players.

Where does JDMEASY sit in the server rankings?

Top 27% of all ranked servers, and #6,076 on seven-day player hours: JDMEASY.

Map and Rules

Which settings and rules are confirmed on JDMEASY?

The name of JDMEASY carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.

Which map is loaded on JDMEASY?

Generated by the game from seed 319899182, the procedural map on JDMEASY measures 4,000. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

Which steps join JDMEASY?

To connect: start Rust, press F1, enter client.connect 157.85.94.71:20892 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp75
Max players Capacity: 75 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.