PRV13600=
Private - Raid Type Test
Online 157.85.94.33:20552 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 14:55 UTC14d ago | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 35/500
-
02MODPlayers 120/100
-
03MODPlayers 66/225
-
04MODPlayers 21/700
-
05MODPlayers 73/700
-
06MODPlayers 274/310
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry Private - Raid Type Test?
Modded servers, tracked live — the Rust Tracker lists that include Private - Raid Type Test. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags mean that Private - Raid Type Test is listed under?
Listed for the server browser to read, Private - Raid Type Test publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
What happens on Private - Raid Type Test on wipe day?
The average peak across recent wipes: 2 players. 2 hours after the latest wipe, the crowd peaked.
Which wipe times are confirmed for Private - Raid Type Test?
The record holds too few of Private - Raid Type Test's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 14 days 8 hours.
Server Details
What is the uptime on Private - Raid Type Test, and is it online?
Tracking shows Private - Raid Type Test online as of now. About 8 hours ago it restarted last, based on reported uptime. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. The first sighting by Rust Tracker was 15 October 2026.
Which Rust build is Private - Raid Type Test running?
Rust network protocol 2635 and build 167781 is the build on Private - Raid Type Test; the platform is Linux. The same protocol is required to join, and Steam updates it for you.
Is Private - Raid Type Test holding performance?
Server fps held an average of 194 across the last 48 hours, never below 142. Peak entity count: 47,347, covering buildings, deployables and all else in the world. Memory peaked at 3,311 MB. Players feel lag when fps drops and the entity count climbs.
Which location is Private - Raid Type Test in?
Region: none published by Private - Raid Type Test. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 157.85.94.33:20552.
Player Count
Is Private - Raid Type Test busy?
Private - Raid Type Test is at 0 players, capacity 5. Seven-day average 0 players; peak 1.
How does Private - Raid Type Test compare in the rankings?
On player hours over seven days, Private - Raid Type Test ranks #13,600, inside the top 61% of all ranked servers.
Settings
Which settings and rules are confirmed on Private - Raid Type Test?
The name of Private - Raid Type Test carries no gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on, Valve's anti-cheat.
What map is Private - Raid Type Test on?
The map on Private - Raid Type Test is procedural, size 3,000, seed 1337, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.
Connect
How do you get onto Private - Raid Type Test?
Open the console in Rust with F1 after starting the game, then type client.connect 157.85.94.33:20552. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp5,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp5
ts8
v2635
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.