SHC15349=
A Shockbyte Rust Server
Online 157.85.94.28:25084 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 46/500
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02MODPlayers 128/100
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03MODPlayers 45/225
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04MODPlayers 44/700
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05MODPlayers 8/200
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06MODPlayers 5/1000
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry A Shockbyte Rust Server?
Modded servers, tracked live — the Rust Tracker lists that include A Shockbyte Rust Server. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on A Shockbyte Rust Server?
These tags are published by A Shockbyte Rust Server for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
When does A Shockbyte Rust Server wipe?
A Shockbyte Rust Server's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 11 days 8 hours since this world was made.
Server Details
What is the uptime on A Shockbyte Rust Server, and is it online?
Right now A Shockbyte Rust Server is online. About 11 days 6 hours ago it restarted last, based on reported uptime. 144 of 168 hours up over the last 7 full days: 86% uptime. First contact for Rust Tracker: 17 October 2026.
Which Rust version is confirmed on A Shockbyte Rust Server?
Confirmed for A Shockbyte Rust Server: Rust network protocol 2634 and build 167781, Linux. To join, your game must be on the same protocol; Steam handles the update.
Is A Shockbyte Rust Server holding performance?
Average server fps over the last 48 hours: 232, with a low of 217. Buildings, deployables and the rest of the world took it to a maximum of 8,203 entities. Peak memory use: 3,461 MB. Lag, as players experience it, comes from low fps and a rising entity count.
What location is A Shockbyte Rust Server hosted in?
No region is published by A Shockbyte Rust Server. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 157.85.94.28:25084.
Population
How many players are on A Shockbyte Rust Server right now?
Slots 2; players on board 0: that is A Shockbyte Rust Server now. The last seven days put it at 0 players on average.
What rank does A Shockbyte Rust Server carry among Rust servers?
Seven-day player hours put A Shockbyte Rust Server at #15,349, within the top 69% of all ranked servers.
Settings
Which settings and rules are confirmed on A Shockbyte Rust Server?
No gather rate appears in A Shockbyte Rust Server's name. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on, Valve's anti-cheat.
What map is A Shockbyte Rust Server on?
Generated by the game from seed 50000, the procedural map on A Shockbyte Rust Server measures 1,500. Look at it on RustMaps from this page: equal size and seed return the same map.
Connect
How do you get onto A Shockbyte Rust Server?
To connect: start Rust, press F1, enter client.connect 157.85.94.28:25084 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp2
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.