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Rust TrackerRTRC · Radar control
ATIS RTRC INFO H SRV11,711online PAX67,607playing OCC3,578with players WIPED 3H109
MODModded traffic
Callsign

SHC15366

A Shockbyte Rust Server

Offline 157.85.94.104:29146 checked 14d ago

moddedoxide
Clearance · join
Players now 0/ 15 0% full
7-day average0peak –
Rank#15,366top 71%
Last wipe17d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep30 Sep5 Oct10 Oct15 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.9 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak6players, last three wipes
crowd held50%else halves by day 2

The first 48 hours of its last wipes

Sat 10 OctThu 1 OctWed 30 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 20:20 UTC17d ago 5 – running 0
Thu 1 Oct, 20:13 UTC FW26d ago 7 halved by day 2 9 days 0
Wed 30 Sep, 19:01 UTC27d ago 7 – 1 days 1
Fri 25 Sep, 20:27 UTC32d ago 5 held half 4.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does A Shockbyte Rust Server appear in Rust Tracker lists and filters?

Modded servers, tracked live — the Rust Tracker lists that include A Shockbyte Rust Server. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags mean that A Shockbyte Rust Server is listed under?

These tags are published by A Shockbyte Rust Server for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp15 (Max players): Slots: 15; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): This server runs game build 167398; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What should you expect on A Shockbyte Rust Server when wipe day lands?

The average peak across recent wipes: 6 players. The peak on the latest wipe came 1 hours after it. The crowd stayed above half the peak until the next wipe in 50% of recent wipes. By day 2 the crowd dropped below half where it did not hold.

When does A Shockbyte Rust Server wipe?

Irregular wipe times at A Shockbyte Rust Server: there is no next wipe to predict. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 17 days 15 hours since this world was made.

Location and Status

How reliable is A Shockbyte Rust Server, and is it online now?

Offline: A Shockbyte Rust Server confirmed offline, last seen 14 days 23 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 25 September 2026.

What Rust version is A Shockbyte Rust Server on?

Rust network protocol 2634 and build 167398 on Linux is what A Shockbyte Rust Server runs. Steam updates it for you; your game must share the protocol to join.

Where does A Shockbyte Rust Server sit?

Nothing on region from A Shockbyte Rust Server; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 157.85.94.104:29146.

Player Count

Is A Shockbyte Rust Server busy?

Offline: A Shockbyte Rust Server, last seen 14 days 23 hours ago.

How does A Shockbyte Rust Server compare in the rankings?

Seven-day player hours put A Shockbyte Rust Server at #15,366, within the top 71% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on A Shockbyte Rust Server?

Nothing in A Shockbyte Rust Server's name states a gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

Which map is loaded on A Shockbyte Rust Server?

A procedural map of size 3,500 runs on A Shockbyte Rust Server, generated by the game from seed 1041043387. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

How do you get onto A Shockbyte Rust Server?

Open the console in Rust with F1 after starting the game, then type client.connect 157.85.94.104:29146. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp15,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp15
Max players Slots: 15.
ts8
Group limit Default team size: 8.
v2634
Protocol Join only if your game is on protocol 2634.
cs167398
Build This server runs game build 167398.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.