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Rust TrackerRTRC · Radar control
ATIS RTRC INFO N SRV11,701online PAX54,561playing OCC3,263with players WIPED 3H144
MODModded traffic
Callsign

SHC15338=

A Shockbyte Rust Server

Online 157.85.93.190:26335 checked 12m ago

moddedoxide
Clearance · join
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,338top 69%
Last wipe8d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeak
0123411:0020:0005:0013:0023:0008:00

Hourly average and peak, UTC.

Server performance

010020030040011:0020:0005:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep30 Sep7 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Tue 20 OctSun 18 OctWed 14 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 17:59 UTC8d ago 3 – running 1
Sun 18 Oct, 23:15 UTC10d ago 6 – 1.8 days 1
Wed 14 Oct, 01:46 UTC15d ago 1 halved by day 2 4.9 days 0
Wed 7 Oct, 21:36 UTC21d ago 5 halved by day 2 6.2 days 0
Sat 3 Oct, 20:47 UTC25d ago 3 halved by day 2 4 days 0
Sat 26 Sep, 18:56 UTC32d ago 7 halved by day 2 7.1 days 3
Sat 26 Sep, 00:17 UTC33d ago 7 – 0.8 days 0
Thu 24 Sep, 01:09 UTC35d ago 1 – 2 days 1
Wed 23 Sep, 15:38 UTC35d ago 4 – 0.4 days 0
Wed 23 Sep, 04:03 UTC36d ago 4 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does A Shockbyte Rust Server appear in Rust Tracker lists and filters?

These Rust Tracker lists carry A Shockbyte Rust Server: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the tags mean that A Shockbyte Rust Server is listed under?

These tags are published by A Shockbyte Rust Server for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp40 (Max players): 40 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on A Shockbyte Rust Server on wipe day?

The average peak across recent wipes: 3 players. 1 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The fall below half came by day 2 where it did not hold.

Which wipe times are confirmed for A Shockbyte Rust Server?

No next wipe to predict for A Shockbyte Rust Server, which wipes at irregular times. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 8 days 16 hours since this world was made.

Server Details

What is the uptime on A Shockbyte Rust Server, and is it online?

Right now A Shockbyte Rust Server is online. About 2 days 21 hours ago it restarted last, based on reported uptime. 167 of 168 hours up over the last 7 full days: 99% uptime. First contact for Rust Tracker: 23 September 2026.

Which Rust build is A Shockbyte Rust Server running?

Confirmed for A Shockbyte Rust Server: Rust network protocol 2635 and build 167781, Linux. Steam updates it for you; your game must share the protocol to join.

What is performance like on A Shockbyte Rust Server?

Server fps held an average of 233 across the last 48 hours, never below 214. Peak entity count: 14,999, covering buildings, deployables and all else in the world. It drew as much as 3,071 MB of memory. A climbing entity count and low fps are what register as lag for players.

What location is A Shockbyte Rust Server hosted in?

No region is published by A Shockbyte Rust Server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 157.85.93.190:26335.

Population

What is the player count on A Shockbyte Rust Server?

Tracking A Shockbyte Rust Server: 0 of 40 slots filled. Seven-day average for this server: 0 players.

What rank does A Shockbyte Rust Server carry among Rust servers?

Top 69% of all ranked servers, and #15,338 on seven-day player hours: A Shockbyte Rust Server.

Map and Rules

Which settings and rules are confirmed on A Shockbyte Rust Server?

Nothing in A Shockbyte Rust Server's name states a gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

Which map is loaded on A Shockbyte Rust Server?

The map on A Shockbyte Rust Server is procedural, size 1,900, seed 1685963946, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page. Read the name of its map: Custom Map.

Connect

How do you get onto A Shockbyte Rust Server?

Open the console in Rust with F1 after starting the game, then type client.connect 157.85.93.190:26335. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp40
Max players 40 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs167781
Build Build: 167781.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.