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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Q SRV11,751online PAX55,890playing OCC3,402with players WIPED 3H132
MODModded traffic
Callsign

SHC8857

A Shockbyte x Discord Production Rust Server

Offline 157.85.92.92:21946 checked 2d ago

moddedoxide
Clearance · join
Players now 0/ 40 0% full
7-day average0peak 2
Rank#8,857top 40%
Last wipe25d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct6 Oct12 Oct17 Oct23 Oct28 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctThu 1 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 19 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 05:41 UTC25d ago 5 – running 0
Thu 1 Oct, 13:33 UTC27d ago 3 – 1.7 days 0
Thu 1 Oct, 00:09 UTC27d ago 1 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show A Shockbyte x Discord Production Rust Server?

Modded servers, tracked live — the Rust Tracker lists that include A Shockbyte x Discord Production Rust Server. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags mean that A Shockbyte x Discord Production Rust Server is listed under?

The game's server browser reads these tags from A Shockbyte x Discord Production Rust Server: gmrust (Game mode): Rust survival, standard mode; mp40 (Max players): 40 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What should you expect on A Shockbyte x Discord Production Rust Server when wipe day lands?

The average peak across recent wipes: 3 players. The peak on the latest wipe came 19 hours after it.

When does A Shockbyte x Discord Production Rust Server wipe?

Irregular wipe times at A Shockbyte x Discord Production Rust Server: there is no next wipe to predict. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 25 days 17 hours.

Server Details

Is A Shockbyte x Discord Production Rust Server up, and how does its uptime hold?

Tracking shows A Shockbyte x Discord Production Rust Server offline as of now, last seen 2 days 15 hours ago. Uptime stood at 76% for the last 7 full days, 128 of 168 hours online. First contact for Rust Tracker: 1 October 2026.

Which Rust version is confirmed on A Shockbyte x Discord Production Rust Server?

Confirmed for A Shockbyte x Discord Production Rust Server: Rust network protocol 2635 and build 168909, Linux. The same protocol is required to join, and Steam updates it for you.

What location is A Shockbyte x Discord Production Rust Server hosted in?

No region is published by A Shockbyte x Discord Production Rust Server. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 157.85.92.92:21946.

Population

Is A Shockbyte x Discord Production Rust Server busy?

Offline now for A Shockbyte x Discord Production Rust Server, last seen 2 days 15 hours ago. Over seven days: average 0, peak 2 players.

Where does A Shockbyte x Discord Production Rust Server sit in the server rankings?

Seven-day player hours put A Shockbyte x Discord Production Rust Server at #8,857, within the top 40% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on A Shockbyte x Discord Production Rust Server?

Nothing in A Shockbyte x Discord Production Rust Server's name states a gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

Which map is loaded on A Shockbyte x Discord Production Rust Server?

Generated by the game from seed 15312512, the procedural map on A Shockbyte x Discord Production Rust Server measures 2,000. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

What is the way to join A Shockbyte x Discord Production Rust Server?

To connect: start Rust, press F1, enter client.connect 157.85.92.92:21946 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp40
Max players 40 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.