SHN3734=
Shenanigans Crew Server
Online 157.85.92.54:20557 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 17% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 27 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 23:03 UTC11d ago | 3 | – | running | 0 |
| Fri 2 Oct, 14:52 UTC25d ago | 5 | halved by day 7 | 14.3 days | 0 |
| Thu 1 Oct, 21:39 UTC FW26d ago | 5 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 44/500
-
02MODPlayers 124/100
-
03MODPlayers 51/225
-
04MODPlayers 20/700
-
05MODPlayers 6/200
-
06MODPlayers 6/1000
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry Shenanigans Crew Server?
These Rust Tracker lists carry Shenanigans Crew Server: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Shenanigans Crew Server?
Listed for the server browser to read, Shenanigans Crew Server publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp12 (Max players): 12 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
What should you expect on Shenanigans Crew Server when wipe day lands?
The average peak across recent wipes: 4 players. The peak on the latest wipe came 27 hours after it. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. By day 7 the crowd dropped below half where it did not hold.
On what schedule does Shenanigans Crew Server wipe?
No next wipe to predict for Shenanigans Crew Server, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 11 days 4 hours.
Location and Status
What is the uptime on Shenanigans Crew Server, and is it online?
Shenanigans Crew Server is up and online at this moment. About 5 hours ago it restarted last, based on reported uptime. 168 of 168 hours up over the last 7 full days: 100% uptime. First contact for Rust Tracker: 13 September 2026.
What Rust version is Shenanigans Crew Server on?
Confirmed for Shenanigans Crew Server: Rust network protocol 2635 and build 168909, Linux. To join, your game must be on the same protocol; Steam handles the update.
How smoothly does Shenanigans Crew Server run?
Average server fps over the last 48 hours: 59, with a low of 54. Peak entity count: 50,217, covering buildings, deployables and all else in the world. It drew as much as 3,564 MB of memory. A climbing entity count and low fps are what register as lag for players.
What location is Shenanigans Crew Server hosted in?
No region is published by Shenanigans Crew Server. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 157.85.92.54:20557.
Population
What is the player count on Shenanigans Crew Server?
Shenanigans Crew Server is at 3 players, capacity 12. Over seven days: average 1, peak 3 players. Peak traffic in the last 48 hours came at 06:00 UTC, averaging 3 players.
What rank does Shenanigans Crew Server carry among Rust servers?
Top 17% of all ranked servers, and #3,734 on seven-day player hours: Shenanigans Crew Server.
Map and Rules
Which settings and rules are confirmed on Shenanigans Crew Server?
The name of Shenanigans Crew Server carries no gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.
Which map is loaded on Shenanigans Crew Server?
Generated by the game from seed 5000, the procedural map on Shenanigans Crew Server measures 3,000. Same size, same seed, same map. RustMaps shows it, linked from this page.
Connect
Which steps join Shenanigans Crew Server?
To connect: start Rust, press F1, enter client.connect 157.85.92.54:20557 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp12,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp12
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.