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Rust TrackerRTRC · Radar control
ATIS RTRC INFO C SRV11,802online PAX69,058playing OCC3,653with players WIPED 3H129
MODModded traffic
Callsign

SHC15624

A Shockbyte x Discord Production Rust Server

Offline 157.85.92.250:26500 checked 34d ago

moddedoxide
Clearance · join
Players now 0/ 125 0% full
7-day average0peak –
Rank#15,624top 71%
Last wipe38d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep27 Sep29 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak5players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 20 Sep, 00:16 UTC38d ago 5 – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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  2. 02MOD
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  3. 03MOD
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    Players 114/225
  4. 04MOD
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    Players 90/700
  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show A Shockbyte x Discord Production Rust Server?

Modded servers, tracked live — the Rust Tracker lists that include A Shockbyte x Discord Production Rust Server. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on A Shockbyte x Discord Production Rust Server?

Listed for the server browser to read, A Shockbyte x Discord Production Rust Server publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp125 (Max players): Slots: 125; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What should you expect on A Shockbyte x Discord Production Rust Server when wipe day lands?

Recent wipes averaged a peak of 5 players. 2 hours after the latest wipe, the crowd peaked.

On what schedule does A Shockbyte x Discord Production Rust Server wipe?

Too few wipes on record for A Shockbyte x Discord Production Rust Server to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 38 days 21 hours since this world was made.

Server Details

How reliable is A Shockbyte x Discord Production Rust Server, and is it online now?

Offline now, A Shockbyte x Discord Production Rust Server was last seen 34 days 17 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 19 September 2026.

Which Rust version is confirmed on A Shockbyte x Discord Production Rust Server?

Rust network protocol 2633 and build 164530 is the build on A Shockbyte x Discord Production Rust Server; the platform is Linux. The same protocol is required to join, and Steam updates it for you.

Which location is A Shockbyte x Discord Production Rust Server in?

Region: none published by A Shockbyte x Discord Production Rust Server. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 157.85.92.250:26500.

Player Count

How many players are on A Shockbyte x Discord Production Rust Server right now?

Last seen 34 days 17 hours ago; A Shockbyte x Discord Production Rust Server is offline at present.

What rank does A Shockbyte x Discord Production Rust Server carry among Rust servers?

Top 71% of all ranked servers, and #15,624 on seven-day player hours: A Shockbyte x Discord Production Rust Server.

Map and Rules

Which settings and rules are confirmed on A Shockbyte x Discord Production Rust Server?

The name of A Shockbyte x Discord Production Rust Server carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

Which map is loaded on A Shockbyte x Discord Production Rust Server?

A procedural map of size 3,500 runs on A Shockbyte x Discord Production Rust Server, generated by the game from seed 50000. Look at it on RustMaps from this page: equal size and seed return the same map. Its map goes by the name Custom Map.

Connect

What is the way to join A Shockbyte x Discord Production Rust Server?

Open the console in Rust with F1 after starting the game, then type client.connect 157.85.92.250:26500. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp125,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp125
Max players Slots: 125.
ts8
Group limit Default team size: 8.
v2633
Protocol Join only if your game is on protocol 2633.
cs164530
Build The game build is 164530.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.