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Rust TrackerRTRC · Radar control
ATIS RTRC INFO X SRV11,607online PAX35,149playing OCC2,874with players WIPED 3H60
MODModded traffic
Callsign

SHC12208=

A Shockbyte Rust Server

Online 157.85.91.86:28852 checked 9m ago

moddedoxide
Clearance · join
Players now 0/ 75 0% full
7-day average0peak 1
Rank#12,208top 55%
Last wipe26d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeak
00.250.50.75105:0014:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

05010015020005:0014:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct8 Oct14 Oct19 Oct28 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.1 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Fri 2 OctTue 29 SepSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 45 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 00:28 UTC26d ago 2 – running 0
Tue 29 Sep, 18:00 UTC28d ago 1 halved by day 1 2.3 days 1
Sun 27 Sep, 17:41 UTC30d ago 1 halved by day 1 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show A Shockbyte Rust Server?

Modded servers, tracked live — the Rust Tracker lists that include A Shockbyte Rust Server. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags does A Shockbyte Rust Server carry, and what do they mean?

These tags are published by A Shockbyte Rust Server for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp75 (Max players): 75 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What should you expect on A Shockbyte Rust Server when wipe day lands?

Recent wipes averaged a peak of 1 players. 45 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the other cases, half the peak was lost by day 1.

When does A Shockbyte Rust Server wipe?

No next wipe to predict for A Shockbyte Rust Server, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 26 days 3 hours.

Server Details

How reliable is A Shockbyte Rust Server, and is it online now?

A Shockbyte Rust Server is up and online at this moment. The uptime it reports puts the last restart about 2 hours ago. 70 of 168 hours up over the last 7 full days: 42% uptime. First contact for Rust Tracker: 27 September 2026.

What Rust version is A Shockbyte Rust Server on?

Rust network protocol 2635 and build 168909 on Linux is what A Shockbyte Rust Server runs. To join, your game must be on the same protocol; Steam handles the update.

Is A Shockbyte Rust Server holding performance?

Server fps held an average of 81 across the last 48 hours, never below 1. Peak entity count: 199,411, covering buildings, deployables and all else in the world. Memory peaked at 5,597 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Where does A Shockbyte Rust Server sit?

Nothing on region from A Shockbyte Rust Server; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 157.85.91.86:28852.

Player Count

What is the player count on A Shockbyte Rust Server?

Tracking A Shockbyte Rust Server: 0 of 75 slots filled. Over seven days: average 0, peak 1 players. At 01:00 UTC it drew its highest average of the last 48 hours: 0 players.

What rank does A Shockbyte Rust Server carry among Rust servers?

Top 55% of all ranked servers, and #12,208 on seven-day player hours: A Shockbyte Rust Server.

Map and Rules

Which settings and rules are confirmed on A Shockbyte Rust Server?

Nothing in A Shockbyte Rust Server's name states a gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.

What map is A Shockbyte Rust Server on?

A procedural map of size 6,000 runs on A Shockbyte Rust Server, generated by the game from seed 559464932. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

What is the way to join A Shockbyte Rust Server?

Open the console in Rust with F1 after starting the game, then type client.connect 157.85.91.86:28852. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp75
Max players 75 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.