SHC12022
Shockbyte
Offline 157.85.91.179:26703 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 11:58 UTC4d ago | 1 | – | running | 0 |
| Sun 18 Oct, 13:08 UTC11d ago | 1 | held half | 7 days | 1 |
| Fri 16 Oct, 23:16 UTC12d ago | 1 | – | 1.6 days | 0 |
| Wed 14 Oct, 22:28 UTC14d ago | 1 | held half | 2 days | 1 |
| Tue 13 Oct, 22:53 UTC15d ago | 1 | – | 1 days | 1 |
| Mon 12 Oct, 21:41 UTC16d ago | 1 | – | 1 days | 0 |
| Sun 11 Oct, 12:41 UTC18d ago | 1 | – | 1.4 days | 1 |
| Sat 10 Oct, 12:52 UTC19d ago | 2 | – | 1 days | 1 |
| Fri 9 Oct, 22:33 UTC19d ago | 2 | – | 0.6 days | 1 |
| Thu 8 Oct, 23:59 UTC20d ago | 2 | – | 0.9 days | 1 |
| Tue 6 Oct, 23:13 UTC22d ago | 1 | – | 2 days | 1 |
| Mon 5 Oct, 22:24 UTC23d ago | 1 | – | 1 days | 1 |
| Sun 4 Oct, 18:27 UTC24d ago | 1 | – | 1.2 days | 1 |
| Sun 4 Oct, 11:22 UTC25d ago | 1 | – | 0.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 4/100
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02MODPlayers 2/50
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03MODPlayers 1/50
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04MODPlayers 2/50
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05MODPlayers 0/100
-
06MODPlayers 0/50
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry Shockbyte?
On Rust Tracker, Shockbyte sits in these lists: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week.
What do the tags mean that Shockbyte is listed under?
These tags are published by Shockbyte for the game's server browser to read: gmhardcore (Game mode): Ruleset: hardcore, which is harsher; mp1 (Max players): 1 slots on this server; ts0 (Group limit): No teams — the setting is off; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
What happens on Shockbyte on wipe day?
The average peak across recent wipes: 1 players. 1 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 100% of recent wipes.
Which wipe times are confirmed for Shockbyte?
Irregular wipe times at Shockbyte: there is no next wipe to predict. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 4 days 5 hours.
Server Details
How reliable is Shockbyte, and is it online now?
Offline now, Shockbyte was last seen 4 days 5 hours ago. 22% uptime over the last 7 full days, with 37 of 168 hours up. First contact for Rust Tracker: 3 October 2026.
Which Rust version is confirmed on Shockbyte?
Rust network protocol 2635 and build 168909 on Linux is what Shockbyte runs. Steam updates it for you; your game must share the protocol to join.
Which location is Shockbyte in?
No region is published by Shockbyte. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 157.85.91.179:26703.
Population
What is the player count on Shockbyte?
Offline: Shockbyte, last seen 4 days 5 hours ago. Peak of 1 in the last seven days, average 0 players.
Where does Shockbyte sit in the server rankings?
Seven-day player hours put Shockbyte at #12,022, within the top 54% of all ranked servers.
Settings
Which settings and rules are confirmed on Shockbyte?
The name of Shockbyte carries no gather rate. The group limit is not published. hardcore is the game mode, Facepunch's toughest setting. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. On: VAC, Valve's anti-cheat.
What map is Shockbyte on?
The map on Shockbyte is procedural, size 3,000, generated by the game.
Connect
How do you get onto Shockbyte?
Open the console in Rust with F1 after starting the game, then type client.connect 157.85.91.179:26703. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2635,gmhardcore,cs168909,ts0,^o^z
Game
gmhardcore
mp1
ts0
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.