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Rust TrackerRTRC · Radar control
ATIS RTRC INFO E SRV11,617online PAX35,650playing OCC2,906with players WIPED 3H69
MODModded traffic
Callsign

FND3928=

FIND GUZMAN

Online 157.85.91.111:28015 checked 10m ago

moddedoxide
Clearance · join
Players now 1/ 40 2% full
7-day average1peak 4
Rank#3,928top 18%
Last wipe11d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeak
0123407:0016:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

010020030040007:0016:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap14.6 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak3players, last three wipes
crowd held0%else halves by day 1.5

The first 48 hours of its last wipes

Sat 17 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 46 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 04:13 UTC11d ago 4 – running 3
Thu 1 Oct, 22:18 UTC FW26d ago 1 halved by day 2 15.2 days 0
Thu 17 Sep, 21:35 UTC40d ago 5 halved by day 1 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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  3. 03MOD
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  4. 04MOD
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    Players 31/700
  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry FIND GUZMAN?

Modded servers, tracked live — the Rust Tracker lists that include FIND GUZMAN. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the tags mean that FIND GUZMAN is listed under?

Listed for the server browser to read, FIND GUZMAN publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp40 (Max players): Slots: 40; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What happens on FIND GUZMAN on wipe day?

Recent wipes averaged a peak of 3 players. 46 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. By day 1.5 the crowd dropped below half where it did not hold.

Which wipe times are confirmed for FIND GUZMAN?

Wipe times at FIND GUZMAN are irregular, so no next wipe can be predicted. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 11 days 2 hours.

Location and Status

How reliable is FIND GUZMAN, and is it online now?

FIND GUZMAN is up and online at this moment. By its own uptime figure, the last restart was roughly 2 days 21 hours ago. Uptime stood at 100% for the last 7 full days, 168 of 168 hours online. First contact for Rust Tracker: 13 September 2026.

Which Rust build is FIND GUZMAN running?

Rust network protocol 2635 and build 168909 is the build on FIND GUZMAN; the platform is Linux. Steam updates it for you; your game must share the protocol to join.

What is performance like on FIND GUZMAN?

For the last 48 hours it averaged 214 server fps; the floor was 168. Buildings, deployables and the rest of the world took it to a maximum of 30,227 entities. It drew as much as 3,577 MB of memory. A climbing entity count and low fps are what register as lag for players.

What location is FIND GUZMAN hosted in?

Nothing on region from FIND GUZMAN; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 157.85.91.111:28015.

Population

What is the player count on FIND GUZMAN?

Slots 40; players on board 1: that is FIND GUZMAN now. Over seven days: average 1, peak 4 players. Busiest window in 48 hours: 15:00 UTC, 4 players on average.

What rank does FIND GUZMAN carry among Rust servers?

On player hours over seven days, FIND GUZMAN ranks #3,928, inside the top 18% of all ranked servers.

Settings

Which settings and rules are confirmed on FIND GUZMAN?

No gather rate appears in FIND GUZMAN's name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

Which map is loaded on FIND GUZMAN?

Generated by the game from seed 4815162, the procedural map on FIND GUZMAN measures 2,500. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

Which steps join FIND GUZMAN?

Open the console in Rust with F1 after starting the game, then type client.connect 157.85.91.111:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp40
Max players Slots: 40.
ts8
Group limit Default team size: 8.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.