WST16013
[WestCoast] Test Server
Offline 157.85.90.40:24531 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 9h.
The force wipe · high confidence
Coming wipes
- 7d 9hThu 5 Nov, 19:00 UTCFW
- 35d 9hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:11 UTC FW27d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 115/500
-
02MODPlayers 132/100
-
03MODPlayers 184/225
-
04MODPlayers 57/700
-
05MODPlayers 6/200
-
06MODPlayers 24/1000
Quick answers
From the figures on this page.
Filters
Where does [WestCoast] Test Server appear in Rust Tracker lists and filters?
On Rust Tracker, [WestCoast] Test Server sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags mean that [WestCoast] Test Server is listed under?
The game's server browser reads these tags from [WestCoast] Test Server: gmrust (Game mode): Standard survival mode for Rust; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs165217 (Build): Build: 165217; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
What should you expect on [WestCoast] Test Server when wipe day lands?
At their busiest, recent wipes averaged 2 players. The peak on the latest wipe came 0 hours after it.
On what schedule does [WestCoast] Test Server wipe?
One wipe a month for [WestCoast] Test Server: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world went live 27 days 16 hours.
Server Details
Is [WestCoast] Test Server up, and how does its uptime hold?
Offline now, [WestCoast] Test Server was last seen 27 days 11 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 1 October 2026.
Which Rust version is confirmed on [WestCoast] Test Server?
Confirmed for [WestCoast] Test Server: Rust network protocol 2633 and build 165217, Linux. Steam updates it for you; your game must share the protocol to join.
Which location is [WestCoast] Test Server in?
No region is published by [WestCoast] Test Server. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 157.85.90.40:24531.
Population
How many players are on [WestCoast] Test Server right now?
Offline: [WestCoast] Test Server, last seen 27 days 11 hours ago.
What rank does [WestCoast] Test Server carry among Rust servers?
On player hours over seven days, [WestCoast] Test Server ranks #16,013, inside the top 69% of all ranked servers.
Settings
Which settings and rules are confirmed on [WestCoast] Test Server?
Nothing in [WestCoast] Test Server's name states a gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.
Which map is confirmed for [WestCoast] Test Server?
The map on [WestCoast] Test Server is procedural, size 4,400, seed 50000, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map. Its map goes by the name Custom Map.
How to Join
What is the way to join [WestCoast] Test Server?
Open the console in Rust with F1 after starting the game, then type client.connect 157.85.90.40:24531. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp40
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.