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Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,829online PAX89,289playing OCC4,008with players WIPED 3H69
MODModded traffic
Callsign

PRC15373=

Rust Practice Server

Online 157.85.90.37:27311 checked 1h ago

moddedoxide
Clearance · join
Players now 0/ 4 0% full
7-day average0peak –
Rank#15,373top 69%
Last wipe8d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct23 Oct25 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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  4. 04MOD
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  5. 05MOD
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  6. 06MOD
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Rust Practice Server appear in Rust Tracker lists and filters?

Modded servers, tracked live — the Rust Tracker lists that include Rust Practice Server. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Rust Practice Server?

The game's server browser reads these tags from Rust Practice Server: gmrust (Game mode): Rust survival, standard mode; mp4 (Max players): 4 slots on this server; ts8 (Group limit): Default team size: 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

Which wipe times are confirmed for Rust Practice Server?

Rust Practice Server's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 8 days 17 hours.

Location and Status

Is Rust Practice Server up, and how does its uptime hold?

Tracking shows Rust Practice Server online as of now. By its own uptime figure, the last restart was roughly 8 days 13 hours ago. 168 of 168 hours up over the last 7 full days: 100% uptime. Rust Tracker logged it first on 20 October 2026.

What Rust version is Rust Practice Server on?

Rust network protocol 2634 and build 167781 on Linux is what Rust Practice Server runs. The same protocol is required to join, and Steam updates it for you.

What is performance like on Rust Practice Server?

For the last 48 hours it averaged 237 server fps; the floor was 211. Buildings, deployables and the rest of the world took it to a maximum of 8,126 entities. It drew as much as 3,415 MB of memory. A climbing entity count and low fps are what register as lag for players.

Where does Rust Practice Server sit?

Region: none published by Rust Practice Server. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 157.85.90.37:27311.

Population

Is Rust Practice Server busy?

Slots 4; players on board 0: that is Rust Practice Server now. The last seven days put it at 0 players on average.

Where does Rust Practice Server sit in the server rankings?

Seven-day player hours put Rust Practice Server at #15,373, within the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Rust Practice Server?

The name of Rust Practice Server carries no gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.

Which map is loaded on Rust Practice Server?

A procedural map of size 1,500 runs on Rust Practice Server, generated by the game from seed 50000. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

Which steps join Rust Practice Server?

To connect: start Rust, press F1, enter client.connect 157.85.90.37:27311 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp4
Max players 4 slots on this server.
ts8
Group limit Default team size: 8.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.