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Rust TrackerRTRC · Radar control
ATIS RTRC INFO I SRV11,832online PAX64,904playing OCC3,595with players WIPED 3H131
MODModded traffic
Callsign

SHD4060=

The Shiddy

Online 157.85.90.24:28015 checked 11m ago

moddedoxide
Clearance · join
Players now 0/ 40 0% full
7-day average1peak 4
Rank#4,060top 18%
Last wipe24d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

05010015020023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctSat 19 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 00:34 UTC24d ago 1 – running 0
Fri 2 Oct, 08:13 UTC25d ago 1 – 0.7 days 0
Sat 19 Sep, 00:33 UTC38d ago 3 halved by day 2 13.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does The Shiddy appear in Rust Tracker lists and filters?

These Rust Tracker lists carry The Shiddy: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags does The Shiddy carry, and what do they mean?

Listed for the server browser to read, The Shiddy publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp40 (Max players): Slots: 40; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What should you expect on The Shiddy when wipe day lands?

The average peak across recent wipes: 2 players. 1 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 2.

When does The Shiddy wipe?

Irregular wipe times at The Shiddy: there is no next wipe to predict. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 24 days 21 hours.

Location and Status

How reliable is The Shiddy, and is it online now?

The Shiddy is up and online at this moment. By its own uptime figure, the last restart was roughly 9 hours ago. Uptime stood at 100% for the last 7 full days, 168 of 168 hours online. The first sighting by Rust Tracker was 13 September 2026.

Which Rust build is The Shiddy running?

Rust network protocol 2635 and build 168909 on Linux is what The Shiddy runs. To join, your game must be on the same protocol; Steam handles the update.

Is The Shiddy holding performance?

Server fps held an average of 101 across the last 48 hours, never below 10. Buildings, deployables and the rest of the world took it to a maximum of 116,173 entities. Memory peaked at 5,235 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Which location is The Shiddy in?

No region is published by The Shiddy. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 157.85.90.24:28015.

Population

Is The Shiddy busy?

The Shiddy is at 0 players, capacity 40. Over seven days: average 1, peak 4 players. Busiest window in 48 hours: 00:00 UTC, 3 players on average.

How does The Shiddy compare in the rankings?

Top 18% of all ranked servers, and #4,060 on seven-day player hours: The Shiddy.

Map and Rules

Which settings and rules are confirmed on The Shiddy?

The name of The Shiddy carries no gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

What map is The Shiddy on?

The map on The Shiddy is procedural, size 4,250, seed 1926677385, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

How do you get onto The Shiddy?

To connect: start Rust, press F1, enter client.connect 157.85.90.24:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp40
Max players Slots: 40.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.