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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Z SRV11,766online PAX66,169playing OCC3,487with players WIPED 3H192
MODModded traffic
Callsign

KLY15405

Kyle'sServer

Offline 157.85.90.226:24582 checked 16d ago

moddedoxide
Clearance · join
Players now 0/ 75 0% full
7-day average0peak –
Rank#15,405top 71%
Last wipe24d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct8 Oct14 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.9 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sun 4 OctSun 20 SepSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 16:39 UTC24d ago 0 – running 0
Sun 20 Sep, 15:54 UTC38d ago 1 halved by day 1 14 days 1
Sat 19 Sep, 22:01 UTC39d ago 1 – 0.7 days 0
Sun 13 Sep, 23:13 UTC45d ago 1 halved by day 1 5.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry Kyle'sServer?

These Rust Tracker lists carry Kyle'sServer: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Kyle'sServer?

These tags are published by Kyle'sServer for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp75 (Max players): Slots: 75; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): Build: 167584; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What happens on Kyle'sServer on wipe day?

Recent wipes averaged a peak of 1 players. 0 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. By day 1 the crowd dropped below half where it did not hold.

When does Kyle'sServer wipe?

Wipe times at Kyle'sServer are irregular, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 24 days 19 hours since this world was made.

Server Details

How reliable is Kyle'sServer, and is it online now?

Offline now, Kyle'sServer was last seen 16 days 7 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 13 September 2026.

What Rust version is Kyle'sServer on?

Rust network protocol 2634 and build 167584 on Linux is what Kyle'sServer runs. To join, your game must be on the same protocol; Steam handles the update.

What location is Kyle'sServer hosted in?

Nothing on region from Kyle'sServer; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 157.85.90.226:24582.

Population

What is the player count on Kyle'sServer?

Offline now for Kyle'sServer, last seen 16 days 7 hours ago.

What rank does Kyle'sServer carry among Rust servers?

Seven-day player hours put Kyle'sServer at #15,405, within the top 71% of all ranked servers.

Settings

Which settings and rules are confirmed on Kyle'sServer?

No gather rate appears in Kyle'sServer's name. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on, Valve's anti-cheat.

Which map is loaded on Kyle'sServer?

The map on Kyle'sServer is procedural, size 4,100, seed 50000, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

Which steps join Kyle'sServer?

To connect: start Rust, press F1, enter client.connect 157.85.90.226:24582 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp75,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp75
Max players Slots: 75.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167584
Build Build: 167584.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.