SHC15349=
A Shockbyte Rust Server
Offline 157.85.90.205:25048 checked 19h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 03:41 UTC1d ago | – | – | running | 0 |
| Fri 25 Sep, 11:57 UTC33d ago | 1 | halved by day 2 | 32.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 36/500
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02MODPlayers 127/100
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03MODPlayers 56/225
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04MODPlayers 13/700
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05MODPlayers 2/200
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06MODPlayers 3/1000
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show A Shockbyte Rust Server?
These Rust Tracker lists carry A Shockbyte Rust Server: Modded servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Which tags does A Shockbyte Rust Server carry, and what do they mean?
The game's server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Standard survival mode for Rust; mp20 (Max players): Capacity: 20 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
What should you expect on A Shockbyte Rust Server when wipe day lands?
The average peak across recent wipes: 1 players. 1 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 2.
On what schedule does A Shockbyte Rust Server wipe?
A Shockbyte Rust Server's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 25 hours since this world was made.
Location and Status
Is A Shockbyte Rust Server up, and how does its uptime hold?
Offline: A Shockbyte Rust Server confirmed offline, last seen 19 hours ago. By its own uptime figure, the last restart was roughly 5 hours ago. 4% uptime over the last 7 full days, with 7 of 168 hours up. The first sighting by Rust Tracker was 13 September 2026.
Which Rust build is A Shockbyte Rust Server running?
Confirmed for A Shockbyte Rust Server: Rust network protocol 2635 and build 168909, Linux. To join, your game must be on the same protocol; Steam handles the update.
How smoothly does A Shockbyte Rust Server run?
Server fps held an average of 112 across the last 48 hours, never below 99. Buildings, deployables and the rest of the world took it to a maximum of 90,259 entities. Peak memory use: 3,837 MB. Players feel lag when fps drops and the entity count climbs.
Which location is A Shockbyte Rust Server in?
Nothing on region from A Shockbyte Rust Server; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 157.85.90.205:25048.
Population
How many players are on A Shockbyte Rust Server right now?
Offline: A Shockbyte Rust Server, last seen 19 hours ago. Seven-day average for this server: 0 players.
Where does A Shockbyte Rust Server sit in the server rankings?
Seven-day player hours put A Shockbyte Rust Server at #15,349, within the top 69% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on A Shockbyte Rust Server?
No gather rate appears in A Shockbyte Rust Server's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.
What map is A Shockbyte Rust Server on?
Generated by the game from seed 2048948256, the procedural map on A Shockbyte Rust Server measures 4,000. Look at it on RustMaps from this page: equal size and seed return the same map.
How to Join
How do you get onto A Shockbyte Rust Server?
To connect: start Rust, press F1, enter client.connect 157.85.90.205:25048 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp20
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.