FNL9503=
The Final Stand
Online 157.85.90.185:28015 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 23:52 UTC7h ago | – | – | – | 0 |
| Fri 23 Oct, 17:04 UTC4d ago | – | – | – | 0 |
| Fri 23 Oct, 16:55 UTC4d ago | – | – | – | 1 |
| Fri 23 Oct, 16:47 UTC4d ago | – | – | – | 0 |
| Fri 23 Oct, 16:19 UTC4d ago | – | – | – | 0 |
| Thu 22 Oct, 04:29 UTC6d ago | – | – | – | 2 |
| Thu 22 Oct, 04:16 UTC6d ago | – | – | – | 2 |
| Thu 22 Oct, 04:12 UTC6d ago | – | – | – | 1 |
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 96/300
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02MODPlayers 94/3300
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03MODPlayers 3/50
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04MODPlayers 1/40
-
05MODPlayers 3/300
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06MODPlayers 2/500
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry The Final Stand?
On Rust Tracker, The Final Stand sits in these lists: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you read the tags on The Final Stand?
The game's server browser reads these tags from The Final Stand: gmrust (Game mode): Standard survival mode for Rust; mp75 (Max players): Capacity: 75 slots; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
Which wipe times are confirmed for The Final Stand?
No wipe schedule is kept at The Final Stand. The world is remade every few hours, and no reset of those counts as a wipe.
Location and Status
Is The Final Stand up, and how does its uptime hold?
The Final Stand is up and online at this moment. About 6 hours ago it restarted last, based on reported uptime. Uptime stood at 100% for the last 5 full days, 120 of 120 hours online. Rust Tracker logged it first on 22 October 2026.
What Rust version is The Final Stand on?
Rust network protocol 2635 and build 168909 on Linux is what The Final Stand runs. Steam updates it for you; your game must share the protocol to join.
Is The Final Stand holding performance?
Server fps held an average of 236 across the last 48 hours, never below 223. Buildings, deployables and the rest of the world took it to a maximum of 22,829 entities. It drew as much as 5,426 MB of memory. A climbing entity count and low fps are what register as lag for players.
What location is The Final Stand hosted in?
Region: none published by The Final Stand. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 157.85.90.185:28015.
Player Count
Is The Final Stand busy?
Slots 75; players on board 0: that is The Final Stand now. Peak of 2 in the last seven days, average 0 players.
What rank does The Final Stand carry among Rust servers?
Seven-day player hours put The Final Stand at #9,503, within the top 43% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on The Final Stand?
No gather rate appears in The Final Stand's name. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. VAC is on, Valve's anti-cheat.
Which map is loaded on The Final Stand?
The map on The Final Stand is procedural, size 2,200, seed 300900, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.
Connect
Which steps join The Final Stand?
Open the console in Rust with F1 after starting the game, then type client.connect 157.85.90.185:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp75
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.