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Rust TrackerRTRC · Radar control
ATIS RTRC INFO K SRV11,791online PAX67,584playing OCC3,634with players WIPED 3H129
MODModded traffic
Callsign

HPO16224

Hop Town Studio - Roleplay Media

Offline 157.85.90.101:28015 checked 33d ago

moddedoxide
Clearance · join
Players now 0/ 125 0% full
7-day average0peak –
Rank#16,224top 71%
Last wipe43d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 15 Sep, 00:22 UTC43d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry Hop Town Studio - Roleplay Media?

On Rust Tracker, Hop Town Studio - Roleplay Media sits in these lists: Modded servers, tracked live, Build, creative and sandbox servers, Rust creative servers, tracked live and Roleplay Rust servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Roleplay ^r, Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Hop Town Studio - Roleplay Media?

The game's server browser reads these tags from Hop Town Studio - Roleplay Media: gmrust (Game mode): Rust survival, standard mode; mp125 (Max players): 125 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^r (Roleplay): This is a roleplay server; ^c (Creative): Sandbox building: build what you like, with no gathering; ^k (Build server): Base design and practice; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What happens on Hop Town Studio - Roleplay Media on wipe day?

Recent wipes averaged a peak of 0 players. The peak on the latest wipe came 0 hours after it.

When does Hop Town Studio - Roleplay Media wipe?

Too few wipes on record for Hop Town Studio - Roleplay Media to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 43 days 21 hours.

Location and Status

Is Hop Town Studio - Roleplay Media up, and how does its uptime hold?

Offline: Hop Town Studio - Roleplay Media confirmed offline, last seen 33 days 16 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 13 September 2026.

Which Rust build is Hop Town Studio - Roleplay Media running?

Confirmed for Hop Town Studio - Roleplay Media: Rust network protocol 2633 and build 163794, Linux. To join, your game must be on the same protocol; Steam handles the update.

Where does Hop Town Studio - Roleplay Media sit?

Nothing on region from Hop Town Studio - Roleplay Media; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 157.85.90.101:28015.

Player Count

How many players are on Hop Town Studio - Roleplay Media right now?

Offline: Hop Town Studio - Roleplay Media, last seen 33 days 16 hours ago.

How does Hop Town Studio - Roleplay Media compare in the rankings?

Top 71% of all ranked servers, and #16,224 on seven-day player hours: Hop Town Studio - Roleplay Media.

Settings

Which settings and rules are confirmed on Hop Town Studio - Roleplay Media?

Nothing in Hop Town Studio - Roleplay Media's name states a gather rate. Up to 8 players per group, the game's default. It runs build & creative, building in a sandbox, no gathering. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.

Which map is loaded on Hop Town Studio - Roleplay Media?

A procedural map of size 4,750 runs on Hop Town Studio - Roleplay Media, generated by the game from seed 966214. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

What is the way to join Hop Town Studio - Roleplay Media?

To connect: start Rust, press F1, enter client.connect 157.85.90.101:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp125,ptrak,$r?,v2633,^r,^c,^k,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp125
Max players 125 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs163794
Build The game build is 163794.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Gameplay

^r
Roleplay This is a roleplay server.
^c
Creative Sandbox building: build what you like, with no gathering.
^k
Build server Base design and practice.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.