HPO16224
Hop Town Studio - Roleplay Media
Offline 157.85.90.101:28015 checked 33d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 15 Sep, 00:22 UTC43d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 216/999
-
02MODPlayers 157/999
-
03MODPlayers 31/150
-
04MODPlayers 45/100
-
05MODPlayers 19/100
-
06MODPlayers 39/100
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry Hop Town Studio - Roleplay Media?
On Rust Tracker, Hop Town Studio - Roleplay Media sits in these lists: Modded servers, tracked live, Build, creative and sandbox servers, Rust creative servers, tracked live and Roleplay Rust servers, tracked live. On the server list, these filters bring it up: Type: Modded; Server tag: Roleplay ^r, Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Hop Town Studio - Roleplay Media?
The game's server browser reads these tags from Hop Town Studio - Roleplay Media: gmrust (Game mode): Rust survival, standard mode; mp125 (Max players): 125 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set; ^r (Roleplay): This is a roleplay server; ^c (Creative): Sandbox building: build what you like, with no gathering; ^k (Build server): Base design and practice; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
What happens on Hop Town Studio - Roleplay Media on wipe day?
Recent wipes averaged a peak of 0 players. The peak on the latest wipe came 0 hours after it.
When does Hop Town Studio - Roleplay Media wipe?
Too few wipes on record for Hop Town Studio - Roleplay Media to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 43 days 21 hours.
Location and Status
Is Hop Town Studio - Roleplay Media up, and how does its uptime hold?
Offline: Hop Town Studio - Roleplay Media confirmed offline, last seen 33 days 16 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 13 September 2026.
Which Rust build is Hop Town Studio - Roleplay Media running?
Confirmed for Hop Town Studio - Roleplay Media: Rust network protocol 2633 and build 163794, Linux. To join, your game must be on the same protocol; Steam handles the update.
Where does Hop Town Studio - Roleplay Media sit?
Nothing on region from Hop Town Studio - Roleplay Media; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 157.85.90.101:28015.
Player Count
How many players are on Hop Town Studio - Roleplay Media right now?
Offline: Hop Town Studio - Roleplay Media, last seen 33 days 16 hours ago.
How does Hop Town Studio - Roleplay Media compare in the rankings?
Top 71% of all ranked servers, and #16,224 on seven-day player hours: Hop Town Studio - Roleplay Media.
Settings
Which settings and rules are confirmed on Hop Town Studio - Roleplay Media?
Nothing in Hop Town Studio - Roleplay Media's name states a gather rate. Up to 8 players per group, the game's default. It runs build & creative, building in a sandbox, no gathering. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. On: VAC, Valve's anti-cheat.
Which map is loaded on Hop Town Studio - Roleplay Media?
A procedural map of size 4,750 runs on Hop Town Studio - Roleplay Media, generated by the game from seed 966214. Size and seed match, so the map is the same: view it on RustMaps from this page.
Connect
What is the way to join Hop Town Studio - Roleplay Media?
To connect: start Rust, press F1, enter client.connect 157.85.90.101:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp125,ptrak,$r?,v2633,^r,^c,^k,gmrust,cs163794,ts8,^o^z
Game
gmrust
mp125
ts8
v2633
cs163794
ptrak
$r?
Gameplay
^r
^c
^k
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.