SRV4760=
111
Offline 157.85.88.87:28075 checked 7h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 12:35 UTC15h ago | – | – | running | 1 |
| Sat 24 Oct, 13:12 UTC3d ago | 1 | held half | 3 days | 0 |
| Mon 19 Oct, 16:40 UTC8d ago | 1 | held half | 4.9 days | 1 |
| Fri 16 Oct, 17:24 UTC11d ago | 1 | held half | 3 days | 1 |
| Thu 8 Oct, 14:21 UTC19d ago | 1 | held half | 8.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 44/500
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02MODPlayers 129/100
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03MODPlayers 52/225
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04MODPlayers 25/700
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05MODPlayers 4/200
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06MODPlayers 7/1000
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry 111?
These Rust Tracker lists carry 111: Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Which tags does 111 carry, and what do they mean?
Listed for the server browser to read, 111 publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
What happens on 111 on wipe day?
Recent wipes averaged a peak of 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 100% of recent wipes.
When does 111 wipe?
No next wipe to predict for 111, which wipes at irregular times. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 15 hours since this world was made.
Location and Status
Is 111 up, and how does its uptime hold?
Tracking shows 111 offline as of now, last seen 7 hours ago. The uptime it reports puts the last restart about 2 hours ago. Uptime stood at 54% for the last 7 full days, 90 of 168 hours online. First contact for Rust Tracker: 3 October 2026.
What Rust version is 111 on?
Rust network protocol 2635 and build 168909 is the build on 111; the platform is Linux. The same protocol is required to join, and Steam updates it for you.
How smoothly does 111 run?
For the last 48 hours it averaged 238 server fps; the floor was 227. Maximum entities carried: 47,493, from buildings and deployables to everything else. Peak memory use: 3,520 MB. Lag, as players experience it, comes from low fps and a rising entity count.
What location is 111 hosted in?
Region: none published by 111. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 157.85.88.87:28075.
Population
What is the player count on 111?
Last seen 7 hours ago; 111 is offline at present. Over seven days: average 1, peak 1 players. At 11:00 UTC it drew its highest average of the last 48 hours: 1 players.
Where does 111 sit in the server rankings?
Seven-day player hours put 111 at #4,760, within the top 21% of all ranked servers.
Settings
Which settings and rules are confirmed on 111?
No gather rate appears in 111's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.
What map is 111 on?
A procedural map of size 3,000 runs on 111, generated by the game from seed 1413963070. Same size, same seed, same map. RustMaps shows it, linked from this page.
How to Join
What is the way to join 111?
To connect: start Rust, press F1, enter client.connect 157.85.88.87:28075 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp1
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.